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PolyAAssetFileProvider.h
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ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
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9 jaren geleden |
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PolyAndroidCore.h
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cf849978bd
Android now uses TextInput Events.
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9 jaren geleden |
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PolyBasicFileProvider.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyBezierCurve.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyBone.h
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 jaren geleden |
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PolyCamera.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolyClient.h
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aadb69e87b
Updated core sources for new folder structure
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10 jaren geleden |
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PolyCocoaCore.h
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d1ad2ea38b
Make Mac use TextInput Event.
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9 jaren geleden |
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PolyColor.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyConfig.h
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aadb69e87b
Updated core sources for new folder structure
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10 jaren geleden |
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PolyCore.h
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ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
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9 jaren geleden |
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PolyCoreFileProvider.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyCoreInput.h
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a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
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9 jaren geleden |
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PolyCoreServices.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolyCubemap.h
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57cb01d606
Fix building with shared_ptr on Windows. Also updating project files to last changes.
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9 jaren geleden |
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PolyData.h
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aadb69e87b
Updated core sources for new folder structure
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10 jaren geleden |
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PolyEmscriptenCore.h
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895843d022
Ported EmscriptenCore over to SDL2
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9 jaren geleden |
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PolyEntity.h
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88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
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9 jaren geleden |
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PolyEvent.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyEventDispatcher.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyEventHandler.h
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aadb69e87b
Updated core sources for new folder structure
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10 jaren geleden |
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PolyFont.h
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6c95519d53
Removed font manager, fonts now managed by ResourceManager
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9 jaren geleden |
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PolyGPUDrawBuffer.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolyGlobals.h
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ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
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9 jaren geleden |
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PolyIOSCore.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyImage.h
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8abb424e28
Add a flag to deactivate FP16 at compiletime.
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9 jaren geleden |
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PolyInputEvent.h
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a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
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9 jaren geleden |
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PolyInputKeys.h
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aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
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9 jaren geleden |
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PolyLabel.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolyLogger.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyMaterial.h
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88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
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9 jaren geleden |
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PolyMatrix4.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyMesh.h
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6666dccfec
Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator
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9 jaren geleden |
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PolyObject.h
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919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
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9 jaren geleden |
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PolyOpenGLGraphicsInterface.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolyOpenSLAudioInterface.h
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ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
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9 jaren geleden |
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PolyPAAudioInterface.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyParticleEmitter.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyPeer.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyPerlin.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyPhysFSFileProvider.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyQuaternion.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyQuaternionCurve.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyRPICore.h
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28904ffe28
Started on a Raspberry Pi core
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10 jaren geleden |
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PolyRay.h
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09627a33a1
Updated windows projects
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9 jaren geleden |
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PolyRectangle.h
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aadb69e87b
Updated core sources for new folder structure
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10 jaren geleden |
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PolyRenderDataArray.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyRenderer.h
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aa0e38e403
Additional IDE fixes
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9 jaren geleden |
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PolyResource.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyResourceManager.h
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 jaren geleden |
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PolySDLAudioInterface.h
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4c2c3b91bf
Implemented SDL_Audio as an AudioInterface
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9 jaren geleden |
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PolySDLCore.h
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aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
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9 jaren geleden |
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PolyScene.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolySceneEntityInstance.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolySceneLabel.h
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f8c949021a
Fixed importer tool not saving meshes properly
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9 jaren geleden |
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PolySceneLight.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolySceneLine.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolySceneManager.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolySceneMesh.h
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 jaren geleden |
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PolyScenePrimitive.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolySceneRenderTexture.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolySceneSound.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolySceneSprite.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolyScript.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyServer.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyServerWorld.h
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aadb69e87b
Updated core sources for new folder structure
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10 jaren geleden |
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PolyShader.h
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 jaren geleden |
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PolySkeleton.h
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 jaren geleden |
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PolySocket.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolySound.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolySoundManager.h
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ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
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9 jaren geleden |
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PolyString.h
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a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
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9 jaren geleden |
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PolyTexture.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 jaren geleden |
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PolyThreaded.h
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aadb69e87b
Updated core sources for new folder structure
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10 jaren geleden |
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PolyTimer.h
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aadb69e87b
Updated core sources for new folder structure
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10 jaren geleden |
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PolyTimerManager.h
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aadb69e87b
Updated core sources for new folder structure
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10 jaren geleden |
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PolyTween.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyTweenManager.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyUWPCore.h
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919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
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9 jaren geleden |
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PolyVector2.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyVector3.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyVector4.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |
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PolyWinCore.h
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162ed71b32
Make Windows compatible with TextInput changes.
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9 jaren geleden |
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PolyXAudio2AudioInterface.h
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f80bb40afd
Converted all space indentation to tabs.
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9 jaren geleden |