| .. |
|
PolyAAssetFileProvider.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 anos atrás |
|
PolyAndroidCore.h
|
cf849978bd
Android now uses TextInput Events.
|
9 anos atrás |
|
PolyBasicFileProvider.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyBezierCurve.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyBone.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 anos atrás |
|
PolyCamera.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolyClient.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anos atrás |
|
PolyCocoaCore.h
|
d1ad2ea38b
Make Mac use TextInput Event.
|
9 anos atrás |
|
PolyColor.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyConfig.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anos atrás |
|
PolyCore.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 anos atrás |
|
PolyCoreFileProvider.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyCoreInput.h
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 anos atrás |
|
PolyCoreServices.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolyCubemap.h
|
57cb01d606
Fix building with shared_ptr on Windows. Also updating project files to last changes.
|
9 anos atrás |
|
PolyData.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anos atrás |
|
PolyEmscriptenCore.h
|
895843d022
Ported EmscriptenCore over to SDL2
|
9 anos atrás |
|
PolyEntity.h
|
88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
|
9 anos atrás |
|
PolyEvent.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyEventDispatcher.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyEventHandler.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anos atrás |
|
PolyFont.h
|
6c95519d53
Removed font manager, fonts now managed by ResourceManager
|
9 anos atrás |
|
PolyGPUDrawBuffer.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolyGlobals.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 anos atrás |
|
PolyIOSCore.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyImage.h
|
8abb424e28
Add a flag to deactivate FP16 at compiletime.
|
9 anos atrás |
|
PolyInputEvent.h
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 anos atrás |
|
PolyInputKeys.h
|
aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
|
9 anos atrás |
|
PolyLabel.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolyLogger.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyMaterial.h
|
88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
|
9 anos atrás |
|
PolyMatrix4.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyMesh.h
|
6666dccfec
Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator
|
9 anos atrás |
|
PolyObject.h
|
919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
|
9 anos atrás |
|
PolyOpenGLGraphicsInterface.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolyOpenSLAudioInterface.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 anos atrás |
|
PolyPAAudioInterface.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyParticleEmitter.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyPeer.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyPerlin.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyPhysFSFileProvider.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyQuaternion.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyQuaternionCurve.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyRPICore.h
|
28904ffe28
Started on a Raspberry Pi core
|
10 anos atrás |
|
PolyRay.h
|
09627a33a1
Updated windows projects
|
9 anos atrás |
|
PolyRectangle.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anos atrás |
|
PolyRenderDataArray.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyRenderer.h
|
aa0e38e403
Additional IDE fixes
|
9 anos atrás |
|
PolyResource.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyResourceManager.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 anos atrás |
|
PolySDLAudioInterface.h
|
4c2c3b91bf
Implemented SDL_Audio as an AudioInterface
|
9 anos atrás |
|
PolySDLCore.h
|
aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
|
9 anos atrás |
|
PolyScene.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolySceneEntityInstance.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolySceneLabel.h
|
f8c949021a
Fixed importer tool not saving meshes properly
|
9 anos atrás |
|
PolySceneLight.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolySceneLine.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolySceneManager.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolySceneMesh.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 anos atrás |
|
PolyScenePrimitive.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolySceneRenderTexture.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolySceneSound.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolySceneSprite.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolyScript.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyServer.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyServerWorld.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anos atrás |
|
PolyShader.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 anos atrás |
|
PolySkeleton.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 anos atrás |
|
PolySocket.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolySound.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolySoundManager.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 anos atrás |
|
PolyString.h
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 anos atrás |
|
PolyTexture.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 anos atrás |
|
PolyThreaded.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anos atrás |
|
PolyTimer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anos atrás |
|
PolyTimerManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 anos atrás |
|
PolyTween.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyTweenManager.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyUWPCore.h
|
919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
|
9 anos atrás |
|
PolyVector2.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyVector3.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyVector4.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |
|
PolyWinCore.h
|
162ed71b32
Make Windows compatible with TextInput changes.
|
9 anos atrás |
|
PolyXAudio2AudioInterface.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 anos atrás |