Joachim Meyer cf849978bd Android now uses TextInput Events. 9 роки тому
..
PolyAAssetFileProvider.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 роки тому
PolyAndroidCore.h cf849978bd Android now uses TextInput Events. 9 роки тому
PolyBasicFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyBezierCurve.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyBone.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 роки тому
PolyCamera.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 роки тому
PolyCocoaCore.h d1ad2ea38b Make Mac use TextInput Event. 9 роки тому
PolyColor.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 роки тому
PolyCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 роки тому
PolyCoreFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyCoreInput.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 роки тому
PolyCoreServices.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolyCubemap.h 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. 9 роки тому
PolyData.h aadb69e87b Updated core sources for new folder structure 10 роки тому
PolyEmscriptenCore.h 895843d022 Ported EmscriptenCore over to SDL2 9 роки тому
PolyEntity.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 роки тому
PolyEvent.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyEventDispatcher.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 роки тому
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 роки тому
PolyGPUDrawBuffer.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolyGlobals.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 роки тому
PolyIOSCore.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyImage.h 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 роки тому
PolyInputEvent.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 роки тому
PolyInputKeys.h aec4c8ece2 Add keymap to SDLCore to fit SDL2 scancodes. 9 роки тому
PolyLabel.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolyLogger.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyMaterial.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 роки тому
PolyMatrix4.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyMesh.h 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 роки тому
PolyObject.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 роки тому
PolyOpenGLGraphicsInterface.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolyOpenSLAudioInterface.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 роки тому
PolyPAAudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyParticleEmitter.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyPeer.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyPerlin.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyPhysFSFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyQuaternion.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyQuaternionCurve.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 роки тому
PolyRay.h 09627a33a1 Updated windows projects 9 роки тому
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 роки тому
PolyRenderDataArray.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyRenderer.h aa0e38e403 Additional IDE fixes 9 роки тому
PolyResource.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyResourceManager.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 роки тому
PolySDLAudioInterface.h 4c2c3b91bf Implemented SDL_Audio as an AudioInterface 9 роки тому
PolySDLCore.h aec4c8ece2 Add keymap to SDLCore to fit SDL2 scancodes. 9 роки тому
PolyScene.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolySceneEntityInstance.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolySceneLabel.h f8c949021a Fixed importer tool not saving meshes properly 9 роки тому
PolySceneLight.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolySceneLine.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolySceneManager.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolySceneMesh.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 роки тому
PolyScenePrimitive.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolySceneRenderTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolySceneSound.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolySceneSprite.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolyScript.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyServer.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 роки тому
PolyShader.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 роки тому
PolySkeleton.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 роки тому
PolySocket.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolySound.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolySoundManager.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 роки тому
PolyString.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 роки тому
PolyTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 роки тому
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 роки тому
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 роки тому
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 роки тому
PolyTween.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyTweenManager.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyUWPCore.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 роки тому
PolyVector2.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyVector3.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyVector4.h f80bb40afd Converted all space indentation to tabs. 9 роки тому
PolyWinCore.h 162ed71b32 Make Windows compatible with TextInput changes. 9 роки тому
PolyXAudio2AudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 роки тому