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PolyAAssetFileProvider.h
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ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
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9 anni fa |
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PolyAndroidCore.h
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cf849978bd
Android now uses TextInput Events.
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9 anni fa |
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PolyBasicFileProvider.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyBezierCurve.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyBone.h
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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9 anni fa |
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PolyCamera.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyClient.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyCocoaCore.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyColor.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyConfig.h
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4992d52d5e
Windows fixes for latest code
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9 anni fa |
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PolyCore.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyCoreFileProvider.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyCoreInput.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyCubemap.h
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57cb01d606
Fix building with shared_ptr on Windows. Also updating project files to last changes.
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9 anni fa |
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PolyData.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyEmscriptenCore.h
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895843d022
Ported EmscriptenCore over to SDL2
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9 anni fa |
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PolyEntity.h
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fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
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9 anni fa |
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PolyEvent.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyEventDispatcher.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyEventHandler.h
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aadb69e87b
Updated core sources for new folder structure
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10 anni fa |
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PolyFont.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyGPUDrawBuffer.h
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fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
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9 anni fa |
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PolyGlobals.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyIOSCore.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyImage.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyInputEvent.h
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a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
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9 anni fa |
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PolyInputKeys.h
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aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
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9 anni fa |
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PolyLabel.h
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 anni fa |
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PolyLogger.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyMaterial.h
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5ef4358101
Added some convenience methods for manual material creation
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9 anni fa |
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PolyMatrix4.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyMesh.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyObject.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyOpenGLGraphicsInterface.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyOpenSLAudioInterface.h
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ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
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9 anni fa |
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PolyPAAudioInterface.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyParticleEmitter.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyPeer.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyPerlin.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyPhysFSFileProvider.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyQuaternion.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyQuaternionCurve.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyRPICore.h
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28904ffe28
Started on a Raspberry Pi core
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10 anni fa |
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PolyRay.h
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09627a33a1
Updated windows projects
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9 anni fa |
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PolyRectangle.h
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aadb69e87b
Updated core sources for new folder structure
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10 anni fa |
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PolyRenderDataArray.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyRenderer.h
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670e1d11ad
Added experimental OpenVR module
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9 anni fa |
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PolyRendererPlatformData.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyResource.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyResourceManager.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolySDLAudioInterface.h
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4c2c3b91bf
Implemented SDL_Audio as an AudioInterface
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9 anni fa |
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PolySDLCore.h
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aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
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9 anni fa |
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PolyScene.h
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fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
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9 anni fa |
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PolySceneEntityInstance.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolySceneLabel.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolySceneLight.h
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fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
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9 anni fa |
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PolySceneLine.h
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fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
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9 anni fa |
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PolySceneMesh.h
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65c81b8d7d
Removed alphaTest from rendering options, added alphatest shaders
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9 anni fa |
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PolyScenePrimitive.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolySceneRenderTexture.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolySceneSound.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolySceneSprite.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyScript.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyServer.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyServerWorld.h
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aadb69e87b
Updated core sources for new folder structure
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10 anni fa |
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PolyShader.h
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fee8794a2d
Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering.
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9 anni fa |
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PolySkeleton.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolySocket.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolySound.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolySoundManager.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyString.h
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a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
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9 anni fa |
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PolyTexture.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyThreaded.h
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 anni fa |
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PolyUWPCore.h
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4992d52d5e
Windows fixes for latest code
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9 anni fa |
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PolyVector2.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyVector3.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyVector4.h
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f80bb40afd
Converted all space indentation to tabs.
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9 anni fa |
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PolyWinCore.h
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4992d52d5e
Windows fixes for latest code
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9 anni fa |
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PolyXAudio2AudioInterface.h
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4992d52d5e
Windows fixes for latest code
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9 anni fa |