Ivan Safrin fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 lat temu
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PolyAAssetFileProvider.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 lat temu
PolyAndroidCore.h cf849978bd Android now uses TextInput Events. 9 lat temu
PolyBasicFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyBezierCurve.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyBone.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 lat temu
PolyCamera.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyClient.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyCocoaCore.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyColor.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyConfig.h 4992d52d5e Windows fixes for latest code 9 lat temu
PolyCore.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyCoreFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyCoreInput.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyCubemap.h 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. 9 lat temu
PolyData.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyEmscriptenCore.h 895843d022 Ported EmscriptenCore over to SDL2 9 lat temu
PolyEntity.h fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 lat temu
PolyEvent.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyEventDispatcher.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 lat temu
PolyFont.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyGPUDrawBuffer.h fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 lat temu
PolyGlobals.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyIOSCore.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyImage.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyInputEvent.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 lat temu
PolyInputKeys.h aec4c8ece2 Add keymap to SDLCore to fit SDL2 scancodes. 9 lat temu
PolyLabel.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 lat temu
PolyLogger.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyMaterial.h 5ef4358101 Added some convenience methods for manual material creation 9 lat temu
PolyMatrix4.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyMesh.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyObject.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyOpenGLGraphicsInterface.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyOpenSLAudioInterface.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 lat temu
PolyPAAudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyParticleEmitter.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyPeer.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyPerlin.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyPhysFSFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyQuaternion.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyQuaternionCurve.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 lat temu
PolyRay.h 09627a33a1 Updated windows projects 9 lat temu
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 lat temu
PolyRenderDataArray.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyRenderer.h 670e1d11ad Added experimental OpenVR module 9 lat temu
PolyRendererPlatformData.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyResource.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyResourceManager.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolySDLAudioInterface.h 4c2c3b91bf Implemented SDL_Audio as an AudioInterface 9 lat temu
PolySDLCore.h aec4c8ece2 Add keymap to SDLCore to fit SDL2 scancodes. 9 lat temu
PolyScene.h fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 lat temu
PolySceneEntityInstance.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolySceneLabel.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolySceneLight.h fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 lat temu
PolySceneLine.h fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 lat temu
PolySceneMesh.h 65c81b8d7d Removed alphaTest from rendering options, added alphatest shaders 9 lat temu
PolyScenePrimitive.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolySceneRenderTexture.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolySceneSound.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolySceneSprite.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyScript.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyServer.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 lat temu
PolyShader.h fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 lat temu
PolySkeleton.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolySocket.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolySound.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolySoundManager.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyString.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 lat temu
PolyTexture.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyThreaded.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 lat temu
PolyUWPCore.h 4992d52d5e Windows fixes for latest code 9 lat temu
PolyVector2.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyVector3.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyVector4.h f80bb40afd Converted all space indentation to tabs. 9 lat temu
PolyWinCore.h 4992d52d5e Windows fixes for latest code 9 lat temu
PolyXAudio2AudioInterface.h 4992d52d5e Windows fixes for latest code 9 lat temu