Lasse Öörni 19ed675c18 Work around asCALL_CDECL_OBJLAST bug with float as first parameter on Android. пре 13 година
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Direct3D9 9a4e69d5bc Removed fillmode, as it is deprecated on some APIs and not currently used in Urho3D. пре 13 година
OpenGL 19ed675c18 Work around asCALL_CDECL_OBJLAST bug with float as first parameter on Android. пре 13 година
AnimatedModel.cpp 0debc43fed Further Android fixes. пре 13 година
AnimatedModel.h ef421ef32d Initial Bullet constraint implementation. пре 13 година
Animation.cpp cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
Animation.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
AnimationController.cpp 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). пре 13 година
AnimationController.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
AnimationState.cpp 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. пре 13 година
AnimationState.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
Batch.cpp a8c622f330 Started work on GLES2 shadow mapping. пре 13 година
Batch.h 8cdc6f69d2 Properly clean up event handlers referring to a deleted object. пре 13 година
BillboardSet.cpp 2c5a034bf5 Fixed includes. пре 13 година
BillboardSet.h a556679a42 Fixed crash caused by assigning Geometry shared ptr's in multiple threads. пре 13 година
CMakeLists.txt 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. пре 13 година
Camera.cpp 5a54a105fe Eliminated redundant rotation matrix calculations from updating shader parameters. пре 13 година
Camera.h 2c5a034bf5 Fixed includes. пре 13 година
DebugRenderer.cpp 9a4e69d5bc Removed fillmode, as it is deprecated on some APIs and not currently used in Urho3D. пре 13 година
DebugRenderer.h 9f331e56db Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2. пре 13 година
Drawable.cpp 7331120bac Fixed ragdoll bounding box not updating. пре 13 година
Drawable.h ef421ef32d Initial Bullet constraint implementation. пре 13 година
DrawableEvents.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
GPUObject.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
Geometry.cpp 0debc43fed Further Android fixes. пре 13 година
Geometry.h 0debc43fed Further Android fixes. пре 13 година
Graphics.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
GraphicsDefs.cpp cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
GraphicsDefs.h a8c622f330 Started work on GLES2 shadow mapping. пре 13 година
GraphicsEvents.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
GraphicsImpl.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
IndexBuffer.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
Light.cpp 8af8edd603 Android compile fixes. пре 13 година
Light.h ef421ef32d Initial Bullet constraint implementation. пре 13 година
Material.cpp 132847926d Do not unnecessarily calculate batch sort key or choose shaders for instanced batches. пре 13 година
Material.h 54c7de95d8 Tidied up Container code. пре 13 година
Model.cpp 0debc43fed Further Android fixes. пре 13 година
Model.h da921892b2 Rearranged Octant variables for more optimal access. пре 13 година
OcclusionBuffer.cpp 66f3fd4097 Added function to get API-independent projection matrix. пре 13 година
OcclusionBuffer.h 612a0c2dee Fixed erroneous occlusion culling in orthographic mode. пре 13 година
Octree.cpp ef421ef32d Initial Bullet constraint implementation. пре 13 година
Octree.h ef421ef32d Initial Bullet constraint implementation. пре 13 година
OctreeQuery.cpp 504ffaa93d Code cleanup. пре 13 година
OctreeQuery.h 504ffaa93d Code cleanup. пре 13 година
ParticleEmitter.cpp 7a06dc73e5 Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call. пре 13 година
ParticleEmitter.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
PostProcess.cpp 7ea084bc4b Added missing DebugNew.h includes. пре 13 година
PostProcess.h 54c7de95d8 Tidied up Container code. пре 13 година
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. пре 14 година
RenderSurface.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
Renderer.cpp a8c622f330 Started work on GLES2 shadow mapping. пре 13 година
Renderer.h 0c98c92182 Do not create a new directional light when drawing a fullscreen quad. пре 13 година
Shader.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
ShaderProgram.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
ShaderVariation.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
Skeleton.cpp af7c5a53fb Renamed GetData() to Data() in the Math library. пре 14 година
Skeleton.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
Skybox.cpp 2c5a034bf5 Fixed includes. пре 13 година
Skybox.h d62812df86 Comments cleanup and Batch refactoring. пре 13 година
StaticModel.cpp a556679a42 Fixed crash caused by assigning Geometry shared ptr's in multiple threads. пре 13 година
StaticModel.h d62812df86 Comments cleanup and Batch refactoring. пре 13 година
Technique.cpp c3f75ee181 Removed alpha test, as it is deprecated in modern graphics API's. Instead implemented in the pixel shader. пре 13 година
Technique.h c3f75ee181 Removed alpha test, as it is deprecated in modern graphics API's. Instead implemented in the pixel shader. пре 13 година
Texture.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
Texture2D.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
TextureCube.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
VertexBuffer.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
VertexDeclaration.h cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
View.cpp a8c622f330 Started work on GLES2 shadow mapping. пре 13 година
View.h 48190acfca Eliminated most virtual function calls from getting Drawable batches. пре 13 година
Viewport.cpp 7ea084bc4b Added missing DebugNew.h includes. пре 13 година
Viewport.h 139ef6d6e2 Removed the light to light queue map. Instead store the light queue pointer directly to the light. пре 13 година
Zone.cpp 8af8edd603 Android compile fixes. пре 13 година
Zone.h ef421ef32d Initial Bullet constraint implementation. пре 13 година