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ShaderChunk.envmap_fragment: Changed unsupported ENVMAP_TYPE to vec4( 0.0 ) for consistency.

Mr.doob 9 years ago
parent
commit
fac47091b7
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/renderers/shaders/ShaderChunk/envmap_fragment.glsl

+ 1 - 1
src/renderers/shaders/ShaderChunk/envmap_fragment.glsl

@@ -41,7 +41,7 @@
 
 	#else
 
-		vec4 envColor = vec4( 1.0 );
+		vec4 envColor = vec4( 0.0 );
 
 	#endif