提交历史

作者 SHA1 备注 提交日期
  Ludovic Bailly eafc8ad66d Added comments 8 年之前
  Ludovic Bailly 42a7e929cc Fixed clipped quad pass when using clippingPlanes on WebGLRenderer 8 年之前
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 年之前
  aardgoose 93287e89ad convert {} to new THREE.Uniform() 8 年之前
  aardgoose ea8bb4a900 fix damage from lack of deep copy of Object.assign() 8 年之前
  aardgoose 156a9ba790 remove UniformsUtils.* 8 年之前
  Ben Houston (Clara.io) 309723cd09 Support backgrounds (cube, texture, color) via passes (#9158) 9 年之前
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. 9 年之前
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 年之前
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 年之前
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" 9 年之前
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management 9 年之前
  gero3 923256459e fixed files to codestyle 10 年之前
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. 10 年之前
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
  Mr.doob 68269fb45e Examples clean up. 11 年之前
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad 12 年之前
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b 13 年之前
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. 13 年之前
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 年之前
  Mr.doob 7a9ac49a97 Minor formatting tweaks. 13 年之前
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 年之前
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. 14 年之前
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 年之前
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 年之前
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 年之前
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. 14 年之前