Garrett Johnson
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781d661f33
lint fix quotes
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4 years ago |
Mugen87
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c551dd9495
WebGLShadowMap: Ensure undefined check works in render().
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4 years ago |
WestLangley
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f350305b2a
stencilBuffer is disabled by default
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5 years ago |
Mugen87
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820ad6bac0
Core: Remove author comments.
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5 years ago |
WestLangley
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08f8f4cc5e
Disable stencil buffer
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5 years ago |
Mr.doob
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c859257c18
LightShadow: Added autoUpdate and needsUpdate.
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5 years ago |
Mugen87
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0a538fcfee
Core: More usage of let/const.
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5 years ago |
Mugen87
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9d6e6684f7
WebGLShadowMap: Silently resize shadow map.
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5 years ago |
Mugen87
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84feb98a67
WebGLShadowMap: Clean up.
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5 years ago |
Mugen87
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1e898b3d1e
WebGLShadowMap: Use converted BufferGeometry if possible.
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5 years ago |
Mugen87
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c89c4e23f1
WebGLShadowMap: Stop support of Geometry when using morph targets.
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5 years ago |
Emmett Lalish
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668ad9d225
updated TS and docs for shadows
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5 years ago |
Mr.doob
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219e3c1bc2
Merge pull request #17666 from Mugen87/dev9
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5 years ago |
Mr.doob
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a84caf6684
WebGLShadowMap: Fixed InstancedMesh support.
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5 years ago |
Mr.doob
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7600a38054
WebGLShadowMap: Clean up.
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5 years ago |
Mr.doob
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e146873fef
WebGLShadowMap: Refactored useSkinning code.
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5 years ago |
Mr.doob
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0ba1d5fff5
WebGLShadowMap: Refactored MaterialVariants code.
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5 years ago |
Mugen87
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764bc3dbbc
BufferGeometry: Introduce .setAttribute() and .deleteAttribute().
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5 years ago |
Mr.doob
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2686d8fb6c
WebGLShadowMap: Reference vsm shaders directly.
|
6 years ago |
supereggbert
|
6b1867e3e1
VSM shadow maps
|
6 years ago |
supereggbrt
|
7ca274704c
restore initial projection matrix update
|
6 years ago |
supereggbert
|
e1b786d0cf
lint
|
6 years ago |
supereggbert
|
2e145a55a8
lint
|
6 years ago |
supereggbert
|
5c22b85a1e
moved matrix shadow specific calcs to their respective shadow classes to remove light type conditions
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6 years ago |
WestLangley
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3257ab278d
WebGLRenderer: activeMipMapLevel -> activeMipmapLevel
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6 years ago |
Mugen87
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d311942498
WebGLShadowMap: Fix rendering with WebGLRenderTargetCube.
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6 years ago |
Marc-Sefan Cassola
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f0cb3d64b6
after confusing myself this should be it
|
6 years ago |
Marc-Sefan Cassola
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e248e7f557
fixed scoping issue
|
6 years ago |
Marc-Sefan Cassola
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9a844d0e27
fixed render target restoration after shadow map rendering
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6 years ago |
Mugen87
|
918d44202b
WebGLShadowMap: Fix blending bug
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6 years ago |