تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  alteredq f02a5582f6 Moved normal and depth materials out of ubershader. 14 سال پیش
  Mr.doob 1d8fae82eb Added MeshDepthMaterial to WebGLRenderer2. 14 سال پیش
  Mr.doob 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 سال پیش
  Mr.doob c13377d736 Added crappy grass WebGL example. 14 سال پیش
  Mr.doob a648315604 WebGLRenderer2 finally handles big geometries ^^ 14 سال پیش
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. 14 سال پیش
  alteredq 3faf6566e3 Experimenting with Fresnel demo using just MeshShaderMaterials. 14 سال پیش
  alteredq d14ed35ae5 Synced with mrdoob's branch. 14 سال پیش
  alteredq 2163691b59 Fixed subtle yet brutal bug also known as "don't mess with streams" ;) 14 سال پیش
  Mr.doob 15262507bd Added a sort parameter to Projector.projectObjects and Projector.projectScene. 14 سال پیش
  alteredq 3b54505959 Synced with mrdoob's branch. 14 سال پیش
  Mr.doob fca3aec67d Fixed `Projector::projectObjects`. 14 سال پیش
  Mr.doob 3b54cf7918 Projector now checks for object.visible before projecting (alteredq: better late than never :P) 14 سال پیش
  alteredq 39c7e8da57 Synced with mrdoob's branch. 14 سال پیش
  Mr.doob 9f668deab5 Cube.js: Forgot to uncomment mergeVertices. 14 سال پیش
  Mr.doob 027e8c69e7 Cube.js: Fixed a bug iregular sizes. 14 سال پیش
  Mr.doob f50f42dde1 Commented out `Mesh::normalizeUVs`. Needs to be handled in the CanvasRenderer directly. 14 سال پیش
  alteredq 5e9bce8385 Synced with mrdoob's branch. 14 سال پیش
  Mr.doob 5f0b6876e6 Optimised Minecraft AO demo (removing more unseen sides). 14 سال پیش
  alteredq 8e53294e62 Synced with mrdoob's branch. 14 سال پیش
  alteredq 044a98c8ce Added WASD + strafing to minecraft AO demo. 14 سال پیش
  alteredq 45f47b89b7 Added minecraft fake ambient occlusion demo. 14 سال پیش
  Mr.doob 4225330065 WebGLRenderer2: 14 سال پیش
  Mr.doob 8d2096c7bd WebGLRendere2: 14 سال پیش
  Mr.doob 3af0b0fd16 WebGLRenderer2: 14 سال پیش
  Mr.doob d3a56f3f35 Yet again that misterious behaviour where stuff gets pasted in weird places. Long time without experiencing it... 14 سال پیش
  Mr.doob b84bca3bb0 WebGLRenderer optimisation: flattening camera matrices just once per render, it was doing it once per object before. 14 سال پیش
  Mr.doob 94d01d8ca2 Merge remote branch 'alteredq/master' 14 سال پیش
  Mr.doob aa1ccd185f Messing with ShaderUtils. 14 سال پیش
  alteredq 0c1851393d Added check for normals in shader when rendering VBOs. 14 سال پیش