Cronologia Commit

Autore SHA1 Messaggio Data
  alteredq f02a5582f6 Moved normal and depth materials out of ubershader. 14 anni fa
  Mr.doob 1d8fae82eb Added MeshDepthMaterial to WebGLRenderer2. 14 anni fa
  Mr.doob 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 anni fa
  Mr.doob c13377d736 Added crappy grass WebGL example. 14 anni fa
  Mr.doob a648315604 WebGLRenderer2 finally handles big geometries ^^ 14 anni fa
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. 14 anni fa
  alteredq 3faf6566e3 Experimenting with Fresnel demo using just MeshShaderMaterials. 14 anni fa
  alteredq d14ed35ae5 Synced with mrdoob's branch. 14 anni fa
  alteredq 2163691b59 Fixed subtle yet brutal bug also known as "don't mess with streams" ;) 14 anni fa
  Mr.doob 15262507bd Added a sort parameter to Projector.projectObjects and Projector.projectScene. 14 anni fa
  alteredq 3b54505959 Synced with mrdoob's branch. 14 anni fa
  Mr.doob fca3aec67d Fixed `Projector::projectObjects`. 14 anni fa
  Mr.doob 3b54cf7918 Projector now checks for object.visible before projecting (alteredq: better late than never :P) 14 anni fa
  alteredq 39c7e8da57 Synced with mrdoob's branch. 14 anni fa
  Mr.doob 9f668deab5 Cube.js: Forgot to uncomment mergeVertices. 14 anni fa
  Mr.doob 027e8c69e7 Cube.js: Fixed a bug iregular sizes. 14 anni fa
  Mr.doob f50f42dde1 Commented out `Mesh::normalizeUVs`. Needs to be handled in the CanvasRenderer directly. 14 anni fa
  alteredq 5e9bce8385 Synced with mrdoob's branch. 14 anni fa
  Mr.doob 5f0b6876e6 Optimised Minecraft AO demo (removing more unseen sides). 14 anni fa
  alteredq 8e53294e62 Synced with mrdoob's branch. 14 anni fa
  alteredq 044a98c8ce Added WASD + strafing to minecraft AO demo. 14 anni fa
  alteredq 45f47b89b7 Added minecraft fake ambient occlusion demo. 14 anni fa
  Mr.doob 4225330065 WebGLRenderer2: 14 anni fa
  Mr.doob 8d2096c7bd WebGLRendere2: 14 anni fa
  Mr.doob 3af0b0fd16 WebGLRenderer2: 14 anni fa
  Mr.doob d3a56f3f35 Yet again that misterious behaviour where stuff gets pasted in weird places. Long time without experiencing it... 14 anni fa
  Mr.doob b84bca3bb0 WebGLRenderer optimisation: flattening camera matrices just once per render, it was doing it once per object before. 14 anni fa
  Mr.doob 94d01d8ca2 Merge remote branch 'alteredq/master' 14 anni fa
  Mr.doob aa1ccd185f Messing with ShaderUtils. 14 anni fa
  alteredq 0c1851393d Added check for normals in shader when rendering VBOs. 14 anni fa