Commit történet

Szerző SHA1 Üzenet Dátum
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. 11 éve
  Ben Houston 04ce05d49c unifying shader names. 11 éve
  WestLangley c83f08f618 Fixed bug in Phong shader when using normal maps with derivative tangents 12 éve
  Mr.doob bf60911dd1 Renamed ShaderLib's 'normal2' shader to 'normalmap' as suggested in 4276c9f5882044272ca3a5a8796380a206121fc2. 12 éve
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. 12 éve
  Mr.doob 32dc35c0f7 Moved BinaryLoader to /examples/js/loaders. 12 éve
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 éve
  alteredq c1f3428495 Removed maxLights parameter from WebGLRenderer. 13 éve
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 éve
  Mr.doob a408841c61 Changed three.js link in examples. 13 éve
  alteredq 25bffd0d3b One possible workaround for normal map inconsistencies across models. 13 éve
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 éve
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 éve
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 éve
  Mr.doob 632b0f8e0c HTML correctness. 13 éve
  alteredq 13a665d444 Refactored normal map shader: fixed displacement mapping, made it toggleable, saved one varying. 13 éve
  alteredq d2ea31a0f7 Another batch of examples resizing fixes. 13 éve
  alteredq 9451201ca3 Added workaround for ANGLE bug which was breaking shading when using physically based specular term. 13 éve
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. 13 éve
  alteredq 68c4a6d637 Refactored ShadowMapPlugin. 13 éve
  alteredq fddef60983 Added linear color space handling to normal map shader. 13 éve
  alteredq 36b8839f50 More fixing of runtime warnings in examples. 13 éve
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 éve
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 éve
  alteredq 84ed1835ca Added reflection to normal map shader. 14 éve
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. 14 éve
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. 14 éve
  Mr.doob 19d8261174 More examples clean up. 14 éve
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 éve
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 éve