Commit History

Auteur SHA1 Bericht Datum
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. 11 jaren geleden
  Ben Houston 04ce05d49c unifying shader names. 11 jaren geleden
  WestLangley c83f08f618 Fixed bug in Phong shader when using normal maps with derivative tangents 12 jaren geleden
  Mr.doob bf60911dd1 Renamed ShaderLib's 'normal2' shader to 'normalmap' as suggested in 4276c9f5882044272ca3a5a8796380a206121fc2. 12 jaren geleden
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. 12 jaren geleden
  Mr.doob 32dc35c0f7 Moved BinaryLoader to /examples/js/loaders. 12 jaren geleden
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 jaren geleden
  alteredq c1f3428495 Removed maxLights parameter from WebGLRenderer. 13 jaren geleden
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 jaren geleden
  Mr.doob a408841c61 Changed three.js link in examples. 13 jaren geleden
  alteredq 25bffd0d3b One possible workaround for normal map inconsistencies across models. 13 jaren geleden
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 jaren geleden
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 jaren geleden
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 jaren geleden
  Mr.doob 632b0f8e0c HTML correctness. 13 jaren geleden
  alteredq 13a665d444 Refactored normal map shader: fixed displacement mapping, made it toggleable, saved one varying. 13 jaren geleden
  alteredq d2ea31a0f7 Another batch of examples resizing fixes. 13 jaren geleden
  alteredq 9451201ca3 Added workaround for ANGLE bug which was breaking shading when using physically based specular term. 13 jaren geleden
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. 13 jaren geleden
  alteredq 68c4a6d637 Refactored ShadowMapPlugin. 13 jaren geleden
  alteredq fddef60983 Added linear color space handling to normal map shader. 13 jaren geleden
  alteredq 36b8839f50 More fixing of runtime warnings in examples. 13 jaren geleden
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 jaren geleden
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 jaren geleden
  alteredq 84ed1835ca Added reflection to normal map shader. 14 jaren geleden
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. 14 jaren geleden
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. 14 jaren geleden
  Mr.doob 19d8261174 More examples clean up. 14 jaren geleden
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 jaren geleden
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 jaren geleden