História revízii

Autor SHA1 Správa Dátum
  Mr.doob 2e24cff54c Examples fixes. 8 rokov pred
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. 8 rokov pred
  Mr.doob 4ab3305a4a Fixed some lgtm.com alerts. 8 rokov pred
  Michael Herzog 89a7e3274b Example webgl_materials_normalmap: clean up (#9978) 8 rokov pred
  Mr.doob 173caa387a stats.js usage clean up 9 rokov pred
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 rokov pred
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture 9 rokov pred
  Mr.doob 5a72c20a82 Examples clean up. 9 rokov pred
  Mr.doob 488383978e Fixed Lee Perry-Smith head broken link. 10 rokov pred
  Mr.doob a5ef8e72ee Removed unneeded computeTangents() calls. 10 rokov pred
  Mr.doob dd430fc9fa Loader: Removed showStatus. 10 rokov pred
  Mr.doob 1f1d418e6d Minor clean up. 10 rokov pred
  WestLangley 1df48eefe2 Removed wrap lighting from Phong and Lambert 10 rokov pred
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 10 rokov pred
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 rokov pred
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 rokov pred
  Mr.doob 8a9f51962c Swapped examples. 10 rokov pred
  Mr.doob a2b1daef82 Updated examples that don't really need NormalDisplacementShader. 10 rokov pred
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 rokov pred
  Mr.doob 90acb50601 Updated examples that relied on the position = position pattern. 11 rokov pred
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. 11 rokov pred
  Ben Houston 04ce05d49c unifying shader names. 11 rokov pred
  WestLangley c83f08f618 Fixed bug in Phong shader when using normal maps with derivative tangents 12 rokov pred
  Mr.doob bf60911dd1 Renamed ShaderLib's 'normal2' shader to 'normalmap' as suggested in 4276c9f5882044272ca3a5a8796380a206121fc2. 12 rokov pred
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. 12 rokov pred
  Mr.doob 32dc35c0f7 Moved BinaryLoader to /examples/js/loaders. 12 rokov pred
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 rokov pred
  alteredq c1f3428495 Removed maxLights parameter from WebGLRenderer. 12 rokov pred
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 rokov pred
  Mr.doob a408841c61 Changed three.js link in examples. 13 rokov pred