.. |
js
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ae80b2b894
REVISION ++
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14 years ago |
obj
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d9a930caa4
Added second cube for Blender vertex color example (courtesy of mrdoob).
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14 years ago |
scenes
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59071e75b3
Synced with mrdoob's branch.
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14 years ago |
sounds
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7415759392
Added 3d sound support plus example.
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14 years ago |
textures
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0cb62b71ae
Added WebGL equirectangular panorama demo.
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14 years ago |
canvas_camera_orthographic.html
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5a0a200ce4
RenderableFace4 is back (thus 2x speed boost on all examples using quads).
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14 years ago |
canvas_geometry_birds.html
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5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
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14 years ago |
canvas_geometry_cube.html
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66cd1198e3
Updated examples and utils that used Cube().
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14 years ago |
canvas_geometry_earth.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 years ago |
canvas_geometry_hierarchy.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 years ago |
canvas_geometry_panorama.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 years ago |
canvas_geometry_panorama_fisheye.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 years ago |
canvas_geometry_terrain.html
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69644c6751
CanvasRenderer Terrain demo is back :_) It's been borken for a while...
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14 years ago |
canvas_interactive_cubes.html
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5a0a200ce4
RenderableFace4 is back (thus 2x speed boost on all examples using quads).
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14 years ago |
canvas_interactive_cubes_tween.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 years ago |
canvas_interactive_voxelpainter.html
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377a71faa5
Merge branch 'master' of http://github.com/mrdoob/three.js
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14 years ago |
canvas_lights_pointlights.html
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f35e8092c6
More uvs fixes.
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14 years ago |
canvas_lights_pointlights_smooth.html
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999a87358b
Some more clean up in Projector and CanvasRenderer.
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14 years ago |
canvas_lines.html
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999a87358b
Some more clean up in Projector and CanvasRenderer.
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14 years ago |
canvas_lines_sphere.html
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999a87358b
Some more clean up in Projector and CanvasRenderer.
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14 years ago |
canvas_materials.html
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f35e8092c6
More uvs fixes.
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14 years ago |
canvas_materials_depth.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 years ago |
canvas_materials_normal.html
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7480fb69cd
Updated README examples.
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14 years ago |
canvas_materials_reflection.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
canvas_materials_video.html
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a7740f47fc
ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection)
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14 years ago |
canvas_particles_floor.html
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5a0a200ce4
RenderableFace4 is back (thus 2x speed boost on all examples using quads).
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14 years ago |
canvas_particles_random.html
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a7740f47fc
ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection)
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14 years ago |
canvas_particles_sprites.html
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5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
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14 years ago |
canvas_particles_waves.html
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a7740f47fc
ParticleCircleMaterial ⟶ ParticleCanvasMaterial (canvas code injection)
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14 years ago |
canvas_performance.html
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999a87358b
Some more clean up in Projector and CanvasRenderer.
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14 years ago |
canvas_sandbox.html
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b7ec7b175e
Projector: Fixed crash when Face4 had vertex normals.
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14 years ago |
misc_lights_test.html
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b7ec7b175e
Projector: Fixed crash when Face4 had vertex normals.
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14 years ago |
misc_lookat.html
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c89b4008f3
Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D.
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14 years ago |
misc_materials_multimaterials.html
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3b6b3dc578
Made more examples working.
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14 years ago |
misc_sound.html
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c61f89ba14
Brought back bloom.
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14 years ago |
misc_ubiquity_test.html
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5a0a200ce4
RenderableFace4 is back (thus 2x speed boost on all examples using quads).
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14 years ago |
webgl_geometries.html
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c8d13bd7b0
Fixed Lathe Geometry.
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14 years ago |
webgl_geometry_blenderexport_colors.html
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d9a930caa4
Added second cube for Blender vertex color example (courtesy of mrdoob).
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14 years ago |
webgl_geometry_colors.html
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5cf2b5c0ac
Fixed vertex color demo.
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14 years ago |
webgl_geometry_dynamic.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_geometry_hierarchy.html
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1c466f26e7
Moved QuakeCamera and PathCamera into extras/cameras.
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14 years ago |
webgl_geometry_hierarchy2.html
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1c466f26e7
Moved QuakeCamera and PathCamera into extras/cameras.
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14 years ago |
webgl_geometry_large_mesh.html
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8546a3bddb
Fixed BinaryLoader.
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14 years ago |
webgl_geometry_minecraft.html
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548289b3a4
Fixed remaining extras/geometries, GeometryUtils and few examples.
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14 years ago |
webgl_geometry_minecraft_ao.html
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548289b3a4
Fixed remaining extras/geometries, GeometryUtils and few examples.
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14 years ago |
webgl_geometry_terrain.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
webgl_geometry_terrain_fog.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
webgl_hdr.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
webgl_interactive_voxelpainter.html
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dd52560369
Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/
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14 years ago |
webgl_lights_pointlights.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_lines_colors.html
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c61f89ba14
Brought back bloom.
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14 years ago |
webgl_lines_cubes.html
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fef3c084b1
Changed build setup:
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14 years ago |
webgl_lines_sphere.html
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fef3c084b1
Changed build setup:
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14 years ago |
webgl_lines_splines.html
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863e7db49f
Refactored spline specific stuff out of PathCamera into Spline.
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14 years ago |
webgl_lod.html
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66cd1198e3
Updated examples and utils that used Cube().
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14 years ago |
webgl_materials.html
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25b47616fa
Changed order of materials in WebGL materials demo.
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14 years ago |
webgl_materials_cars.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_materials_cars_camaro.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_materials_cubemap.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_materials_cubemap_balls_reflection.html
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88c2d7c77b
Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically).
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14 years ago |
webgl_materials_cubemap_balls_refraction.html
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88c2d7c77b
Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically).
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14 years ago |
webgl_materials_cubemap_escher.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
webgl_materials_cubemap_refraction.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_materials_grass.html
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3e2f4f7cc5
Merged with mrdoob's branch.
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14 years ago |
webgl_materials_normalmap.html
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9db71a171a
Fixed tangents and UVs in Blender exporter.
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14 years ago |
webgl_materials_normalmap2.html
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9db71a171a
Fixed tangents and UVs in Blender exporter.
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14 years ago |
webgl_materials_shaders.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_materials_shaders_fresnel.html
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6e16d3b297
Removed WebGLRenderer2.
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14 years ago |
webgl_materials_texture_filters.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_materials_video.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_morphtargets.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_objconvert_test.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_panorama_equirectangular.html
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0cb62b71ae
Added WebGL equirectangular panorama demo.
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14 years ago |
webgl_particles_billboards.html
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a6379a26ce
Disabling antialias when you don't need it is always good ;)
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14 years ago |
webgl_particles_billboards_colors.html
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a6379a26ce
Disabling antialias when you don't need it is always good ;)
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14 years ago |
webgl_particles_random.html
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a6379a26ce
Disabling antialias when you don't need it is always good ;)
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14 years ago |
webgl_particles_sprites.html
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a6379a26ce
Disabling antialias when you don't need it is always good ;)
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14 years ago |
webgl_performance.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 years ago |
webgl_postprocessing.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_postprocessing_dof.html
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2294094adf
Cleaned up a bit WebGLRenderer.
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14 years ago |
webgl_ribbons.html
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c61f89ba14
Brought back bloom.
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14 years ago |
webgl_rtt.html
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3b6b3dc578
Made more examples working.
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14 years ago |
webgl_sandbox.html
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04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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14 years ago |
webgl_scene_test.html
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fef3c084b1
Changed build setup:
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14 years ago |
webgl_shader.html
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
webgl_shader2.html
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66cd1198e3
Updated examples and utils that used Cube().
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14 years ago |