Richard Monette dde7310aae add equiangular exr IBL example 7 years ago
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compressed a3d6d6ca43 Example: ktx-loader, added DXT, ETC1, PVR and ASTC textures 7 years ago
cube 3bcb9c2d0d Fixed CRLF issues. See #13262 7 years ago
decal 53c2402ac3 Fixed "Texture is not power of two" warning 10 years ago
floors 4bd448afbd Water: Added flow map example 7 years ago
lava 1001b76351 Added lava shader example. 14 years ago
lensflare 4a36583427 Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples. 13 years ago
minecraft 8934c44b6d Improved minecraft examples. Using atlas instead of MeshFaceMaterial. 12 years ago
patterns 55444fc7f4 Added @zz85's cloth simulation example. 13 years ago
planets 9da365cac5 Adding adaptive tone-mapping postprocessing pass and example 10 years ago
sprites 8a28e77ffa Improved webgl_buffergeometry_instancing_billboards example. 10 years ago
terrain e77c8ba0ae Material browser - added texture maps 10 years ago
transition 9c4399aec0 New webgl example: postprocessing crossfade between cameras 11 years ago
water 9d1fd903fd Water: Added flow direction 7 years ago
2294472375_24a3b8ef46_o.jpg 4d1dd95d62 Added another dynamic cubemap example. 13 years ago
758px-Canestra_di_frutta_(Caravaggio).jpg 2c996815be Refactored texture updating, added texture filtering example and fixed scene loader and example. 14 years ago
MaryOculus.webm d8eb183445 Added vr_video example. 10 years ago
MaryOculus.webm.nfo d8eb183445 Added vr_video example. 10 years ago
UV_Grid_Sm.jpg 564f161d6e Replaced UV debug texture. 11 years ago
UV_Grid_Sm.txt 564f161d6e Replaced UV debug texture. 11 years ago
WalkingManSpriteSheet.png dd840a9055 SpriteNodeMaterial and example 8 years ago
brick_bump.jpg ab675778a8 Parallax mapping example 10 years ago
brick_diffuse.jpg ab675778a8 Parallax mapping example 10 years ago
brick_roughness.jpg e129823889 better defaults for inline tonemapping demo. 9 years ago
colors.png 902590bd25 Added Ammo.js physics examples (#9153) 9 years ago
crate.gif 142ea7bc98 Implemented classic NeHe textured cube example. 13 years ago
crate_color8.tga 98711f4980 support tga format texture 11 years ago
crate_grey8.tga 98711f4980 support tga format texture 11 years ago
disturb.jpg 28e18bcf2c Added `texture/disturb.jpg` 14 years ago
envmap.png 1d7a14733b ReflectionMapping working with MeshBasicMaterial/CanvasRenderer \:D/ 14 years ago
equiangular.png dde7310aae add equiangular exr IBL example 7 years ago
fxaa_scene.png a1dac4a0fd Add fxaa demo 8 years ago
grid.png 902590bd25 Added Ammo.js physics examples (#9153) 9 years ago
hardwood2_bump.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. 9 years ago
hardwood2_diffuse.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. 9 years ago
hardwood2_roughness.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. 9 years ago
kinect.nfo 2f90d73d13 Added Kinect example. Updated DAT.GUI. 13 years ago
kinect.webm 2f90d73d13 Added Kinect example. Updated DAT.GUI. 13 years ago
land_ocean_ice_cloud_2048.jpg a7bed157a3 - Added Sphere primitive 15 years ago
memorial.png 8f133abd30 Added HDR texture example. 14 years ago
metal.jpg 69f3072e05 Added canvas spherical reflection demo. 14 years ago
miranda_uncropped.hdr 5cee8deca6 (three.js issue: #5552) add BinaryTextireLoader.js, RGBELoader.js (plus example), TGALoader.js extends BinaryTextureLoader.js 10 years ago
pano.webm 6f2ec7584e added webm equirectangular video from the LHC tunnel. This video can be used publicly. 11 years ago
particle2.png 6add90260b checking in example code and GPU Particle System plugin 10 years ago
perlin-512.png 6add90260b checking in example code and GPU Particle System plugin 10 years ago
piz_compressed.exr 801a3872d4 exr piz wavelet decompression 7 years ago
ricoh_theta_s.jpg 0430845186 Added webgl_panorama_dualfisheye (Ricoh Theta S) example. 9 years ago
roughness_map.jpg 837cd59366 example is starting to work with the new code. 9 years ago
sintel.mp4 4af8f5406b - Fixed opacity being set to zero when null 15 years ago
sintel.ogv 3755d003f0 - Using .ogv instead of .ogg for clarity. Although it gives mime-type issues... 15 years ago
sprite.png ff294511e6 Added css3d sprites example. 12 years ago
sprite0.jpg 08127af611 Fixed blending bug with sprites. Added example. 14 years ago
sprite0.png 50b6745ad6 Added sorting to sprites and updated example. 14 years ago
sprite1.jpg 08127af611 Fixed blending bug with sprites. Added example. 14 years ago
sprite1.png 50b6745ad6 Added sorting to sprites and updated example. 14 years ago
sprite2.png d4b2e4a8e0 Added color parameter to Sprite. 14 years ago
square-outline-textured.png fc9d5bc83e Ported voxel painter demo to work with WebGLRenderer. 14 years ago
square-outline.png fc9d5bc83e Ported voxel painter demo to work with WebGLRenderer. 14 years ago
tri_pattern.jpg 37a0af9f0e Outline Pass Algorithm (#9407) 9 years ago
uncompressed.exr bd32d237fd fix NPOT issues 7 years ago
water.jpg fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 14 years ago
waterdudv.jpg 2f84f189ef Added refractor example 7 years ago
waternormals.jpg b1653ec762 Importing @jbouny Ocean/Water example which is based on the Mirror Shader (see #3856) 11 years ago