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compressed
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a3d6d6ca43
Example: ktx-loader, added DXT, ETC1, PVR and ASTC textures
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7 years ago |
cube
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3bcb9c2d0d
Fixed CRLF issues. See #13262
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7 years ago |
decal
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53c2402ac3
Fixed "Texture is not power of two" warning
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10 years ago |
floors
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4bd448afbd
Water: Added flow map example
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7 years ago |
lava
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1001b76351
Added lava shader example.
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14 years ago |
lensflare
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4a36583427
Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples.
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13 years ago |
minecraft
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8934c44b6d
Improved minecraft examples. Using atlas instead of MeshFaceMaterial.
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12 years ago |
patterns
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55444fc7f4
Added @zz85's cloth simulation example.
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13 years ago |
planets
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9da365cac5
Adding adaptive tone-mapping postprocessing pass and example
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10 years ago |
sprites
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8a28e77ffa
Improved webgl_buffergeometry_instancing_billboards example.
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10 years ago |
terrain
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e77c8ba0ae
Material browser - added texture maps
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10 years ago |
transition
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9c4399aec0
New webgl example: postprocessing crossfade between cameras
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11 years ago |
water
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9d1fd903fd
Water: Added flow direction
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7 years ago |
2294472375_24a3b8ef46_o.jpg
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4d1dd95d62
Added another dynamic cubemap example.
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13 years ago |
758px-Canestra_di_frutta_(Caravaggio).jpg
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2c996815be
Refactored texture updating, added texture filtering example and fixed scene loader and example.
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14 years ago |
MaryOculus.webm
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d8eb183445
Added vr_video example.
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10 years ago |
MaryOculus.webm.nfo
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d8eb183445
Added vr_video example.
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10 years ago |
UV_Grid_Sm.jpg
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564f161d6e
Replaced UV debug texture.
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11 years ago |
UV_Grid_Sm.txt
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564f161d6e
Replaced UV debug texture.
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11 years ago |
WalkingManSpriteSheet.png
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dd840a9055
SpriteNodeMaterial and example
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8 years ago |
brick_bump.jpg
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ab675778a8
Parallax mapping example
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10 years ago |
brick_diffuse.jpg
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ab675778a8
Parallax mapping example
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10 years ago |
brick_roughness.jpg
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e129823889
better defaults for inline tonemapping demo.
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9 years ago |
colors.png
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902590bd25
Added Ammo.js physics examples (#9153)
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9 years ago |
crate.gif
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142ea7bc98
Implemented classic NeHe textured cube example.
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13 years ago |
crate_color8.tga
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98711f4980
support tga format texture
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11 years ago |
crate_grey8.tga
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98711f4980
support tga format texture
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11 years ago |
disturb.jpg
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28e18bcf2c
Added `texture/disturb.jpg`
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14 years ago |
envmap.png
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1d7a14733b
ReflectionMapping working with MeshBasicMaterial/CanvasRenderer \:D/
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14 years ago |
equiangular.png
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dde7310aae
add equiangular exr IBL example
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7 years ago |
fxaa_scene.png
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a1dac4a0fd
Add fxaa demo
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8 years ago |
grid.png
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902590bd25
Added Ammo.js physics examples (#9153)
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9 years ago |
hardwood2_bump.jpg
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71734a0c4b
add more realistic floor texture. add ambient irradiances based on solar measures.
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9 years ago |
hardwood2_diffuse.jpg
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71734a0c4b
add more realistic floor texture. add ambient irradiances based on solar measures.
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9 years ago |
hardwood2_roughness.jpg
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71734a0c4b
add more realistic floor texture. add ambient irradiances based on solar measures.
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9 years ago |
kinect.nfo
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2f90d73d13
Added Kinect example. Updated DAT.GUI.
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13 years ago |
kinect.webm
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2f90d73d13
Added Kinect example. Updated DAT.GUI.
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13 years ago |
land_ocean_ice_cloud_2048.jpg
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a7bed157a3
- Added Sphere primitive
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15 years ago |
memorial.png
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8f133abd30
Added HDR texture example.
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14 years ago |
metal.jpg
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69f3072e05
Added canvas spherical reflection demo.
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14 years ago |
miranda_uncropped.hdr
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5cee8deca6
(three.js issue: #5552) add BinaryTextireLoader.js, RGBELoader.js (plus example), TGALoader.js extends BinaryTextureLoader.js
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10 years ago |
pano.webm
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6f2ec7584e
added webm equirectangular video from the LHC tunnel. This video can be used publicly.
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11 years ago |
particle2.png
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6add90260b
checking in example code and GPU Particle System plugin
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10 years ago |
perlin-512.png
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6add90260b
checking in example code and GPU Particle System plugin
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10 years ago |
piz_compressed.exr
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801a3872d4
exr piz wavelet decompression
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7 years ago |
ricoh_theta_s.jpg
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0430845186
Added webgl_panorama_dualfisheye (Ricoh Theta S) example.
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9 years ago |
roughness_map.jpg
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837cd59366
example is starting to work with the new code.
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9 years ago |
sintel.mp4
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4af8f5406b
- Fixed opacity being set to zero when null
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15 years ago |
sintel.ogv
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3755d003f0
- Using .ogv instead of .ogg for clarity. Although it gives mime-type issues...
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15 years ago |
sprite.png
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ff294511e6
Added css3d sprites example.
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12 years ago |
sprite0.jpg
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08127af611
Fixed blending bug with sprites. Added example.
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14 years ago |
sprite0.png
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50b6745ad6
Added sorting to sprites and updated example.
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14 years ago |
sprite1.jpg
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08127af611
Fixed blending bug with sprites. Added example.
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14 years ago |
sprite1.png
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50b6745ad6
Added sorting to sprites and updated example.
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14 years ago |
sprite2.png
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d4b2e4a8e0
Added color parameter to Sprite.
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14 years ago |
square-outline-textured.png
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fc9d5bc83e
Ported voxel painter demo to work with WebGLRenderer.
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14 years ago |
square-outline.png
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fc9d5bc83e
Ported voxel painter demo to work with WebGLRenderer.
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14 years ago |
tri_pattern.jpg
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37a0af9f0e
Outline Pass Algorithm (#9407)
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9 years ago |
uncompressed.exr
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bd32d237fd
fix NPOT issues
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7 years ago |
water.jpg
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fe6008b616
Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example).
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14 years ago |
waterdudv.jpg
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2f84f189ef
Added refractor example
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7 years ago |
waternormals.jpg
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b1653ec762
Importing @jbouny Ocean/Water example which is based on the Mirror Shader (see #3856)
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11 years ago |