Mr.doob 64346d5663 SVGLoader: Fixed Zz case crash. %!s(int64=7) %!d(string=hai) anos
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animation c8987ce38a Fixed some lgtm errors. %!s(int64=7) %!d(string=hai) anos
cameras 80d3799c3b BokehShader2: Fix Depth Sampling %!s(int64=7) %!d(string=hai) anos
controls 98f84c1b26 Normalize scroll wheel %!s(int64=7) %!d(string=hai) anos
crossfade c3d53b26b3 Crossfade: Correct color values %!s(int64=7) %!d(string=hai) anos
curves 5608b30f47 ParametricGeometry: Remove return of surface equations %!s(int64=7) %!d(string=hai) anos
effects 6761977560 Examples: Remove VREffect %!s(int64=7) %!d(string=hai) anos
exporters 3446ee0a9a Get normal from cachedData in GLTFExporter %!s(int64=7) %!d(string=hai) anos
geometries 958220bfee Use matrixWorld instead of matrix for DecalGeometry %!s(int64=7) %!d(string=hai) anos
libs b5db8b34dc Removed webgl_loader_msgpack example. %!s(int64=7) %!d(string=hai) anos
lights 3431f73bb5 RectAreaLight: Updated to new LTC model %!s(int64=7) %!d(string=hai) anos
lines 540442553b Modify uvs %!s(int64=7) %!d(string=hai) anos
loaders 64346d5663 SVGLoader: Fixed Zz case crash. %!s(int64=7) %!d(string=hai) anos
math 135826280d Remove optionalTarget %!s(int64=7) %!d(string=hai) anos
modifiers 0e1af8c7cd SubdivisionModifier: Clean up %!s(int64=7) %!d(string=hai) anos
nodes d1decbc85f Merge pull request #14214 from sunag/dev-nodeupdate1 %!s(int64=7) %!d(string=hai) anos
objects e0d7e315ce Reflector: Force render first and avoid unneeded framebuffer binds. %!s(int64=7) %!d(string=hai) anos
pmrem 3d8f71715d Simplify blending mode %!s(int64=7) %!d(string=hai) anos
postprocessing b7ab5569bf Merge pull request #13876 from Mugen87/dev3 %!s(int64=7) %!d(string=hai) anos
renderers 3fb9d61eb9 fix lint error %!s(int64=7) %!d(string=hai) anos
shaders 6cb5898326 BokehShader2: Clean up %!s(int64=7) %!d(string=hai) anos
utils e843cdf351 UVDebug: Added support for Geometry %!s(int64=7) %!d(string=hai) anos
vr ec2a341984 Deprecated DaydreamController and GearVRController. %!s(int64=7) %!d(string=hai) anos
workers f80ed745ce OffscreenCanvas.js: Fix paths %!s(int64=7) %!d(string=hai) anos
AnimationClipCreator.js fc797ceb34 AnimationClipCreator: Clean up %!s(int64=7) %!d(string=hai) anos
BufferGeometryUtils.js 65a4179fb0 BufferGeometryUtils: Format %!s(int64=7) %!d(string=hai) anos
Car.js 9f9fbdee47 remove use of MuliMaterial in webGL examples %!s(int64=8) %!d(string=hai) anos
Cloth.js 5608b30f47 ParametricGeometry: Remove return of surface equations %!s(int64=7) %!d(string=hai) anos
ConvexObjectBreaker.js e0ec859984 ConvexObjectBreaker: Clean up %!s(int64=7) %!d(string=hai) anos
CurveExtras.js 68308f6a54 CurveExtras: Clean up %!s(int64=7) %!d(string=hai) anos
Detector.js 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
GPUComputationRenderer.js 131212ae61 remove params from createTexture %!s(int64=7) %!d(string=hai) anos
GPUParticleSystem.js a0a58c562c GPUParticleSystem: Clean up %!s(int64=7) %!d(string=hai) anos
Gyroscope.js 764d3c08bf Object3D: Setting parent to null by default. See #6987. %!s(int64=10) %!d(string=hai) anos
ImprovedNoise.js 7b6f2076d4 Fixed ImprovedNoise.js. See https://twitter.com/3dflashlo/status/745255516033662976 %!s(int64=9) %!d(string=hai) anos
MD2Character.js 5446f535d1 git should handle the line endings %!s(int64=7) %!d(string=hai) anos
MD2CharacterComplex.js 5446f535d1 git should handle the line endings %!s(int64=7) %!d(string=hai) anos
MarchingCubes.js 1d97a7fd04 MarchingsCubes: Clean up %!s(int64=7) %!d(string=hai) anos
MorphAnimMesh.js 60ef1a6523 Animation Update (#8918) %!s(int64=9) %!d(string=hai) anos
MorphBlendMesh.js 5269b77717 MD2Loader: Use BufferGeometry %!s(int64=7) %!d(string=hai) anos
Ocean.js 5446f535d1 git should handle the line endings %!s(int64=7) %!d(string=hai) anos
Octree.js 6163e28654 Examples: Clean up %!s(int64=7) %!d(string=hai) anos
PRNG.js 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
ParametricGeometries.js 5608b30f47 ParametricGeometry: Remove return of surface equations %!s(int64=7) %!d(string=hai) anos
QuickHull.js 62cac17623 Triangle: Refactor methods %!s(int64=7) %!d(string=hai) anos
RollerCoaster.js 4f5aff0dd6 Examples: Clean up %!s(int64=7) %!d(string=hai) anos
ShaderGodRays.js 84462a6d39 ShaderGodRays: Rename depthMask material %!s(int64=7) %!d(string=hai) anos
ShaderSkin.js a857c7a4fb rename to lights_type_kind %!s(int64=7) %!d(string=hai) anos
ShaderTerrain.js 6d87f46111 rename to lights_type_kind(2) %!s(int64=7) %!d(string=hai) anos
ShaderToon.js 928c8177ab Removed no longer needed uniform types. %!s(int64=9) %!d(string=hai) anos
ShaderTranslucent.js 7a0651d31a Fast subsurface scattering shader support in ShaderTranslucent. %!s(int64=7) %!d(string=hai) anos
SimplexNoise.js eb68622a6e Add missing semicolons %!s(int64=10) %!d(string=hai) anos
TimelinerController.js 4ab3305a4a Fixed some lgtm.com alerts. %!s(int64=8) %!d(string=hai) anos
TypedArrayUtils.js 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
UCSCharacter.js 9f9fbdee47 remove use of MuliMaterial in webGL examples %!s(int64=8) %!d(string=hai) anos
Volume.js 57b27c0d1d Remove duplicate case, and add missing semicolon in Volume %!s(int64=8) %!d(string=hai) anos
VolumeSlice.js d8a6ab85bd Add missing semicolon in VolumeSlice %!s(int64=8) %!d(string=hai) anos