nahkhiir f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 2 lat temu
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ContactFilter.cc aa23bc6bf6 Fix Android Studio compiler errors 10 lat temu
ContactFilter.h a4e0b1c7b7 Implementation of one way collisions for chain and edge shapes 11 lat temu
DebugDraw.cc bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 13 lat temu
DebugDraw.h 4ac9c584c5 Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare. 5 lat temu
DebugStats.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 lat temu
PhysicsProxy.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu
Scene.cc 11739c61e3 Fix potential index out of bounds 2 lat temu
Scene.h f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 2 lat temu
SceneRenderFactories.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu
SceneRenderFactories.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu
SceneRenderObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu
SceneRenderQueue.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu
SceneRenderQueue.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu
SceneRenderRequest.h 4ac9c584c5 Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare. 5 lat temu
SceneRenderState.h 351b2f4512 - SceneRenderState now refers to a SimObject as a render-host rather than a GuiControl. 12 lat temu
Scene_ScriptBinding.h 0d6ebf611a Fixed a couple compiler warnings 11 lat temu
WorldQuery.cc ef1f03cf33 Groundwork for editor 4 lat temu
WorldQuery.h ef1f03cf33 Groundwork for editor 4 lat temu
WorldQueryFilter.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu
WorldQueryResult.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu