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3d
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faa38ffcd8
Inside _internalRender mForceFOV is not take into account.
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5 years ago |
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buttons
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c5d0310bc3
Merge branch 'EngineAssetify' of https://github.com/Areloch/Torque3D into EngineAssetify_Followups_XML2Check
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4 years ago |
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containers
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
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controls
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555c563b39
More updating of editor icons to assets
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4 years ago |
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core
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b73353a446
we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid.
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4 years ago |
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editor
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555c563b39
More updating of editor icons to assets
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4 years ago |
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game
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
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shiny
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76908eae3c
Eliminate DefineConsoleMethod
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7 years ago |
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theora
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
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utility
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dca2dc0074
Implementation of guiRenderTargetVizCtrl
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5 years ago |
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worldEditor
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555c563b39
More updating of editor icons to assets
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4 years ago |