Commit History

Author SHA1 Message Date
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. 6 years ago
  badlogic 3093f3a79e [sfml-cpp] Fix for owl sample. 6 years ago
  badlogic 0e0ed6ef3a [c][cpp] Port of additive blending fix, see #1322. 6 years ago
  badlogic 688b661c12 Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries." 6 years ago
  badlogic f5709a7bbc [c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries. 6 years ago
  badlogic 7a803f8b1b Updated example project exports. 6 years ago
  badlogic c95af40579 Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually. 6 years ago
  badlogic 94eec340c4 [ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused. 6 years ago
  badlogic 02c6f9cc63 [cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192. 6 years ago
  badlogic 454ecf0c2c [cpp] Added event volume and balance, see #1171. 6 years ago
  badlogic 4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 7 years ago
  badlogic 5087cd0373 [cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events. 7 years ago
  badlogic 5aab588928 [c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142. 7 years ago
  badlogic 265b18571c Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures. 7 years ago
  badlogic b7ae63f743 Fixed crashes on MSVC. 7 years ago
  badlogic a3a0648ce7 [cpp] Fixes completion event firing for 0 duration animations. See #1112. 7 years ago
  badlogic 0bbcd971e9 Ported first batch of last changes to runtimes. 7 years ago
  badlogic bd665df1d3 [cpp] Cleaned up API. 7 years ago
  badlogic e4a029e1a7 [cpp] Added VertexEffect. 7 years ago
  badlogic 9ceec41432 [cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code. 7 years ago
  badlogic 99d3e15a18 [cpp] Fixed all the things by calloc'ing instead of allocing... 7 years ago
  badlogic 7a18b81226 [cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint. 7 years ago
  badlogic 6e8f0eaa27 [cpp] More SkeletonBinary fixes. 7 years ago
  badlogic a8fd3e14be [cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting. 7 years ago
  badlogic ed7dc4ea93 [cpp] Added preliminary SFML backend, fixed up a few APIs. 7 years ago
  badlogic 2137dddf3b [sfml] Added cpp backend, refactored build. 7 years ago