badlogic
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7f7e5f0fec
Updated license headers and LICENSE files.
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6 years ago |
badlogic
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3093f3a79e
[sfml-cpp] Fix for owl sample.
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6 years ago |
badlogic
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0e0ed6ef3a
[c][cpp] Port of additive blending fix, see #1322.
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6 years ago |
badlogic
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688b661c12
Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries."
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6 years ago |
badlogic
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f5709a7bbc
[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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6 years ago |
badlogic
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7a803f8b1b
Updated example project exports.
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6 years ago |
badlogic
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c95af40579
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
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6 years ago |
badlogic
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94eec340c4
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
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6 years ago |
badlogic
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02c6f9cc63
[cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192.
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6 years ago |
badlogic
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454ecf0c2c
[cpp] Added event volume and balance, see #1171.
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6 years ago |
badlogic
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4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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7 years ago |
badlogic
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5087cd0373
[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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7 years ago |
badlogic
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5aab588928
[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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7 years ago |
badlogic
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265b18571c
Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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7 years ago |
badlogic
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b7ae63f743
Fixed crashes on MSVC.
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7 years ago |
badlogic
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a3a0648ce7
[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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7 years ago |
badlogic
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0bbcd971e9
Ported first batch of last changes to runtimes.
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7 years ago |
badlogic
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bd665df1d3
[cpp] Cleaned up API.
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7 years ago |
badlogic
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e4a029e1a7
[cpp] Added VertexEffect.
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7 years ago |
badlogic
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9ceec41432
[cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code.
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7 years ago |
badlogic
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99d3e15a18
[cpp] Fixed all the things by calloc'ing instead of allocing...
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7 years ago |
badlogic
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7a18b81226
[cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint.
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7 years ago |
badlogic
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6e8f0eaa27
[cpp] More SkeletonBinary fixes.
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7 years ago |
badlogic
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a8fd3e14be
[cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting.
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7 years ago |
badlogic
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ed7dc4ea93
[cpp] Added preliminary SFML backend, fixed up a few APIs.
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7 years ago |
badlogic
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2137dddf3b
[sfml] Added cpp backend, refactored build.
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7 years ago |