Jorrit Rouwe 64dc58af3b Made it optional to compile the CPU compute fallback system (#1874) 3 週間 前
..
HairApplyDeltaTransform.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairApplyDeltaTransformBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairApplyGlobalPose.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairApplyGlobalPose.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairApplyGlobalPoseBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairCalculateCollisionPlanes.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairCalculateCollisionPlanesBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairCalculateRenderPositions.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairCalculateRenderPositions.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairCalculateRenderPositionsBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairCommon.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairGridAccumulate.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairGridAccumulateBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairGridClear.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairGridClearBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairGridNormalize.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairGridNormalizeBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairIntegrate.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairIntegrate.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairIntegrateBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairSkinRoots.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairSkinRootsBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairSkinVertices.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairSkinVerticesBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairStructs.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairTeleport.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairTeleportBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairUpdateRoots.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairUpdateRootsBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairUpdateStrands.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairUpdateStrandsBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairUpdateVelocity.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairUpdateVelocity.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairUpdateVelocityBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairUpdateVelocityIntegrate.hlsl 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairUpdateVelocityIntegrateBindings.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
HairWrapper.cpp 64dc58af3b Made it optional to compile the CPU compute fallback system (#1874) 3 週間 前
HairWrapper.h 64dc58af3b Made it optional to compile the CPU compute fallback system (#1874) 3 週間 前
ShaderCore.h 4a708eea7b Added strand based hair system running on GPU (#1869) 3 週間 前
ShaderMat44.h 2de5386965 Fixed an issue with the JPH_Mat44 definition, it ended up as being used row major instead of column major (#1868) 3 週間 前
ShaderMath.h 65c7e8bba1 Implemented a CPU compute fallback, mainly for debugging purposes (#1859) 3 週間 前
ShaderPlane.h 5ac132df68 Added interface to run compute shaders on the GPU with implementations for DX12, Vulkan and Metal. (#1847) 1 ヶ月 前
ShaderQuat.h 65c7e8bba1 Implemented a CPU compute fallback, mainly for debugging purposes (#1859) 3 週間 前
ShaderVec3.h 65c7e8bba1 Implemented a CPU compute fallback, mainly for debugging purposes (#1859) 3 週間 前
TestCompute.hlsl cb2cbeeb16 Removed logic that generates include paths in macros (#1861) 3 週間 前
TestCompute2.hlsl 2de5386965 Fixed an issue with the JPH_Mat44 definition, it ended up as being used row major instead of column major (#1868) 3 週間 前
TestCompute2Bindings.h 2de5386965 Fixed an issue with the JPH_Mat44 definition, it ended up as being used row major instead of column major (#1868) 3 週間 前
TestComputeBindings.h cb2cbeeb16 Removed logic that generates include paths in macros (#1861) 3 週間 前
TestComputeWrapper.cpp 64dc58af3b Made it optional to compile the CPU compute fallback system (#1874) 3 週間 前