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HairApplyDeltaTransform.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairApplyDeltaTransformBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairApplyGlobalPose.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairApplyGlobalPose.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairApplyGlobalPoseBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairCalculateCollisionPlanes.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairCalculateCollisionPlanesBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairCalculateRenderPositions.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairCalculateRenderPositions.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairCalculateRenderPositionsBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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HairCommon.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairGridAccumulate.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairGridAccumulateBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairGridClear.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairGridClearBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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HairGridNormalize.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairGridNormalizeBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairIntegrate.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairIntegrate.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairIntegrateBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairSkinRoots.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairSkinRootsBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairSkinVertices.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairSkinVerticesBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairStructs.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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HairTeleport.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairTeleportBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairUpdateRoots.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairUpdateRootsBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairUpdateStrands.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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HairUpdateStrandsBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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HairUpdateVelocity.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairUpdateVelocity.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairUpdateVelocityBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairUpdateVelocityIntegrate.hlsl
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairUpdateVelocityIntegrateBindings.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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HairWrapper.cpp
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64dc58af3b
Made it optional to compile the CPU compute fallback system (#1874)
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3 weken geleden |
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HairWrapper.h
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64dc58af3b
Made it optional to compile the CPU compute fallback system (#1874)
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3 weken geleden |
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ShaderCore.h
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4a708eea7b
Added strand based hair system running on GPU (#1869)
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3 weken geleden |
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ShaderMat44.h
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2de5386965
Fixed an issue with the JPH_Mat44 definition, it ended up as being used row major instead of column major (#1868)
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3 weken geleden |
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ShaderMath.h
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65c7e8bba1
Implemented a CPU compute fallback, mainly for debugging purposes (#1859)
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3 weken geleden |
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ShaderPlane.h
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5ac132df68
Added interface to run compute shaders on the GPU with implementations for DX12, Vulkan and Metal. (#1847)
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1 maand geleden |
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ShaderQuat.h
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65c7e8bba1
Implemented a CPU compute fallback, mainly for debugging purposes (#1859)
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3 weken geleden |
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ShaderVec3.h
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65c7e8bba1
Implemented a CPU compute fallback, mainly for debugging purposes (#1859)
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3 weken geleden |
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TestCompute.hlsl
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cb2cbeeb16
Removed logic that generates include paths in macros (#1861)
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3 weken geleden |
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TestCompute2.hlsl
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2de5386965
Fixed an issue with the JPH_Mat44 definition, it ended up as being used row major instead of column major (#1868)
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3 weken geleden |
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TestCompute2Bindings.h
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2de5386965
Fixed an issue with the JPH_Mat44 definition, it ended up as being used row major instead of column major (#1868)
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3 weken geleden |
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TestComputeBindings.h
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cb2cbeeb16
Removed logic that generates include paths in macros (#1861)
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3 weken geleden |
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TestComputeWrapper.cpp
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64dc58af3b
Made it optional to compile the CPU compute fallback system (#1874)
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3 weken geleden |