Tim Gates 33cccb5ef7 docs: Fix a few typos 4 lat temu
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Assets f496faafb5 Removed racing car asset from Chapter 10-12 (don't need it beyond 9) 8 lat temu
Chapter10-mac.xcodeproj b2d5aa91d5 Chapter 10 (Mac) 8 lat temu
Shaders c264ac082d Copied over changes from Chapter 9 8 lat temu
Actor.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
Actor.h c264ac082d Copied over changes from Chapter 9 8 lat temu
AudioComponent.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
AudioComponent.h c264ac082d Copied over changes from Chapter 9 8 lat temu
AudioSystem.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
AudioSystem.h c264ac082d Copied over changes from Chapter 9 8 lat temu
BallActor.cpp bc3f2e022e Fixed copyright text 8 lat temu
BallActor.h bc3f2e022e Fixed copyright text 8 lat temu
BallMove.cpp bc3f2e022e Fixed copyright text 8 lat temu
BallMove.h bc3f2e022e Fixed copyright text 8 lat temu
BoxComponent.cpp bc3f2e022e Fixed copyright text 8 lat temu
BoxComponent.h bc3f2e022e Fixed copyright text 8 lat temu
CameraComponent.cpp bc3f2e022e Fixed copyright text 8 lat temu
CameraComponent.h bc3f2e022e Fixed copyright text 8 lat temu
Chapter10-windows.sln c264ac082d Copied over changes from Chapter 9 8 lat temu
Collision.cpp bc3f2e022e Fixed copyright text 8 lat temu
Collision.h bc3f2e022e Fixed copyright text 8 lat temu
Component.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
Component.h c264ac082d Copied over changes from Chapter 9 8 lat temu
FPSActor.cpp 718bc28700 Fixed wall pushing back too far when colliding (since there may be two overlapping wall elements) 8 lat temu
FPSActor.h bc3f2e022e Fixed copyright text 8 lat temu
FPSCamera.cpp bc3f2e022e Fixed copyright text 8 lat temu
FPSCamera.h bc3f2e022e Fixed copyright text 8 lat temu
Game.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
Game.h c264ac082d Copied over changes from Chapter 9 8 lat temu
Game.vcxproj dcb55fbf3a Explicitly set precompiled header setting in Visual Studio to "NotUsing" 7 lat temu
Game.vcxproj.filters 718bc28700 Fixed wall pushing back too far when colliding (since there may be two overlapping wall elements) 8 lat temu
Main.cpp 64e627b398 Removed unnecessary extra includes in Main.cpp 8 lat temu
Math.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
Math.h bc3f2e022e Fixed copyright text 8 lat temu
Mesh.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
Mesh.h c264ac082d Copied over changes from Chapter 9 8 lat temu
MeshComponent.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
MeshComponent.h c264ac082d Copied over changes from Chapter 9 8 lat temu
MoveComponent.cpp b2d5aa91d5 Chapter 10 (Mac) 8 lat temu
MoveComponent.h bc3f2e022e Fixed copyright text 8 lat temu
PhysWorld.cpp e74685cd22 Fixed bug where SegmentCast did not update closestT 5 lat temu
PhysWorld.h 33cccb5ef7 docs: Fix a few typos 4 lat temu
PlaneActor.cpp bc3f2e022e Fixed copyright text 8 lat temu
PlaneActor.h bc3f2e022e Fixed copyright text 8 lat temu
Renderer.cpp 35c677f1c0 Use screen width/height variables in unprojection 8 lat temu
Renderer.h c264ac082d Copied over changes from Chapter 9 8 lat temu
Shader.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
Shader.h c264ac082d Copied over changes from Chapter 9 8 lat temu
SoundEvent.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
SoundEvent.h 33cccb5ef7 docs: Fix a few typos 4 lat temu
SpriteComponent.cpp bc3f2e022e Fixed copyright text 8 lat temu
SpriteComponent.h bc3f2e022e Fixed copyright text 8 lat temu
TargetActor.cpp bc3f2e022e Fixed copyright text 8 lat temu
TargetActor.h bc3f2e022e Fixed copyright text 8 lat temu
Texture.cpp bc3f2e022e Fixed copyright text 8 lat temu
Texture.h bc3f2e022e Fixed copyright text 8 lat temu
VertexArray.cpp c264ac082d Copied over changes from Chapter 9 8 lat temu
VertexArray.h c264ac082d Copied over changes from Chapter 9 8 lat temu