Michael Herzog
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570f72713f
Node: Add `Lut3DNode`. (#28779)
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1 year ago |
sunag
|
08d5412aa0
TSL: Introduce `node.toTexture()` and `rtt()` (#28773)
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1 year ago |
Michael Herzog
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6e66343993
Examples: Add `webgpu_refraction`. (#28761)
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1 year ago |
Michael Herzog
|
b4dfdf8e16
Node: Add `DotScreenNode` and `RGBShiftNode`. (#28755)
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1 year ago |
Michael Herzog
|
4feb1372ea
Addons: Add `DepthOfFieldNode`. (#28740)
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1 year ago |
Michael Herzog
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43d276ec5a
Addons: Add `SobelOperatorNode`. (#28733)
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1 year ago |
Hunter Larco
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9c00c1c1f6
support all texture formats and types in `DataTextureArray.setLayerUpdate` and `CompressedTextureArray.setLayerUpdate` (#28654)
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1 year ago |
Christian Helgeson
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d2c12dfe2d
Examples: WebGPU WGSL/TSL Node Interoperability (#28379)
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1 year ago |
aardgoose
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2f335437df
WebGPURenderer: RectAreaLight support (#28580)
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1 year ago |
Rik Cabanier
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78009b452c
Add access to WebXR depth texture + add example (#27695)
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1 year ago |
Mr.doob
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1603f769f0
Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*.
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1 year ago |
Renaud Rohlinger
|
82b78e710c
WebGPURenderer: RenderBundle (#28347)
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1 year ago |
aardgoose
|
b38ef166c7
WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418)
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1 year ago |
sunag
|
7a2ccef359
WebGPURenderer: Introduce `dispersion` (#28439)
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1 year ago |
aardgoose
|
cc774f107f
WebGPURenderer: MeshToonNodeMaterial (#28235)
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1 year ago |
aardgoose
|
f2766a0dfc
WebGPURenderer: MeshMatcapNodeMaterial (#28259)
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1 year ago |
aardgoose
|
32d19ebeef
Nodes: implement displacement map for materials (#28246)
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1 year ago |
Spiri0
|
2182dc3000
Examples: Added `webgpu_multiple_rendertargets_readback` (#28211)
|
1 year ago |
林炳权
|
bf267925f7
Examples: Rename webgl_postprocessing_crossfade to webgl_postprocessing_transition (#28207)
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1 year ago |
sunag
|
c5dcab60cb
NodeMaterial: Remove `WebGLNodeBuilder` (#28167)
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1 year ago |
mrdoob
|
01ee1a73c0
Added Jolt physics example (#28023)
|
1 year ago |
sunag
|
500f452242
WebGPURenderer: Transmission - Backdrop 3/3 (#27880)
|
1 year ago |
sunag
|
d369861653
WebGPURenderer: Anisotropy (#28106)
|
1 year ago |
sunag
|
f21c0992f5
WebGPURenderer: Introduce compute geometry (#28072)
|
1 year ago |
Michael Herzog
|
a7a9996d82
MeshPhysicalMaterial: Add `dispersion`. (#28051)
|
1 year ago |
Renaud Rohlinger
|
75b06a18f0
WebGPURenderer: Add `textureGrad` support (#28048)
|
1 year ago |
Renaud Rohlinger
|
7059b85ca3
WebGPURenderer: Support BatchMesh (#27937)
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1 year ago |
Renaud Rohlinger
|
b0a6ea1271
WebGPURenderer: InstancedMesh Supports Instance Color and Morph Target (#27928)
|
1 year ago |
sunag
|
4639edd29f
WebGPURenderer: Apply fog before tonemapping and encoding (#27850)
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1 year ago |
Renaud Rohlinger
|
22a285ad13
WebGPURenderer: Add `copyTextureToTexture` support (#27888)
|
1 year ago |