تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Mikael Emtinger 70594cc9ce Fixed so dirty=false after uploading custom attribute 14 سال پیش
  Mikael Emtinger e88b1b4783 Merged with mrdoob. 14 سال پیش
  Mikael Emtinger a0b0de46ff Added support for custom attributes in MeshShaderMaterial. 14 سال پیش
  Mr.doob d5cff3fd37 WebGLRenderer: Removed dupe blending. 14 سال پیش
  Mr.doob bfceae1655 Minor formating clean up. 14 سال پیش
  Mr.doob 0014ce7215 Fixed glass transparency in scene example. 14 سال پیش
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 سال پیش
  Mr.doob 1b98dbb033 Improved grass example. 14 سال پیش
  Mikael Emtinger 7b07f34b7d merged with mrdoob. fixed so depthMask is correctly restored after stencil and lensflares. removed all enable/disable _gl.BLEND as it's always on. 14 سال پیش
  Mr.doob 49773aab42 Merge remote branch 'alteredq/master' 14 سال پیش
  Mr.doob 97c556cb3d Unneded property set. 14 سال پیش
  alteredq f51a53bd23 Synced with mrdoob's branch. 14 سال پیش
  alteredq ccc566463e Replaced QuakeCamera's dragToLook parameter with activeLook parameter. 14 سال پیش
  Mr.doob 8b63842305 CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again. 14 سال پیش
  Mr.doob 01d60217cc Updated builds. 14 سال پیش
  Mr.doob 11d29f464b Merge remote branch 'alteredq/master' 14 سال پیش
  Mr.doob 67c7b15552 Reverting Camera.update as how it was before (as it turned out that wasn't the problem). This needs more testing. 14 سال پیش
  Mikael Emtinger 3536f3f2f5 Merged with MrDoob 14 سال پیش
  alteredq 220983f455 Updated Blender importer to show textures. 14 سال پیش
  alteredq 764121a86e Merge branch 'master' of http://github.com/mrdoob/three.js 14 سال پیش
  Mikael Emtinger ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 14 سال پیش
  Mr.doob 3960e5c8ef Camera was hitting infinite loop when useTarget = true. Hopefully this fixes it.(Thx bai) 14 سال پیش
  Mr.doob 532929d510 WebGLRenderer: Added distance (falloff) to PointLight. 14 سال پیش
  alteredq 10e86a45fe Added handling of materials and textures to Blender importer. 14 سال پیش
  Mr.doob 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 سال پیش
  Mr.doob 377d1904de Modified cubemap example to be more in the way one would render a Skybox like. 14 سال پیش
  alteredq 6552dd559a Updated all builds. 14 سال پیش
  alteredq fd145f038e Reverted accidental reverting of mrdoob's changes. 14 سال پیش
  alteredq dc8c98db5f Put some shader attributes behind #ifdef in buildProgram. 14 سال پیش
  alteredq 827dcdd908 Added handling of UVs to Blender importer. 14 سال پیش