Commit History

Autor SHA1 Mensaxe Data
  Mikael Emtinger 70594cc9ce Fixed so dirty=false after uploading custom attribute %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger e88b1b4783 Merged with mrdoob. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger a0b0de46ff Added support for custom attributes in MeshShaderMaterial. %!s(int64=14) %!d(string=hai) anos
  Mr.doob d5cff3fd37 WebGLRenderer: Removed dupe blending. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfceae1655 Minor formating clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 0014ce7215 Fixed glass transparency in scene example. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 1b98dbb033 Improved grass example. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 7b07f34b7d merged with mrdoob. fixed so depthMask is correctly restored after stencil and lensflares. removed all enable/disable _gl.BLEND as it's always on. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 49773aab42 Merge remote branch 'alteredq/master' %!s(int64=14) %!d(string=hai) anos
  Mr.doob 97c556cb3d Unneded property set. %!s(int64=14) %!d(string=hai) anos
  alteredq f51a53bd23 Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  alteredq ccc566463e Replaced QuakeCamera's dragToLook parameter with activeLook parameter. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 8b63842305 CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 01d60217cc Updated builds. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 11d29f464b Merge remote branch 'alteredq/master' %!s(int64=14) %!d(string=hai) anos
  Mr.doob 67c7b15552 Reverting Camera.update as how it was before (as it turned out that wasn't the problem). This needs more testing. %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger 3536f3f2f5 Merged with MrDoob %!s(int64=14) %!d(string=hai) anos
  alteredq 220983f455 Updated Blender importer to show textures. %!s(int64=14) %!d(string=hai) anos
  alteredq 764121a86e Merge branch 'master' of http://github.com/mrdoob/three.js %!s(int64=14) %!d(string=hai) anos
  Mikael Emtinger ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 3960e5c8ef Camera was hitting infinite loop when useTarget = true. Hopefully this fixes it.(Thx bai) %!s(int64=14) %!d(string=hai) anos
  Mr.doob 532929d510 WebGLRenderer: Added distance (falloff) to PointLight. %!s(int64=14) %!d(string=hai) anos
  alteredq 10e86a45fe Added handling of materials and textures to Blender importer. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 377d1904de Modified cubemap example to be more in the way one would render a Skybox like. %!s(int64=14) %!d(string=hai) anos
  alteredq 6552dd559a Updated all builds. %!s(int64=14) %!d(string=hai) anos
  alteredq fd145f038e Reverted accidental reverting of mrdoob's changes. %!s(int64=14) %!d(string=hai) anos
  alteredq dc8c98db5f Put some shader attributes behind #ifdef in buildProgram. %!s(int64=14) %!d(string=hai) anos
  alteredq 827dcdd908 Added handling of UVs to Blender importer. %!s(int64=14) %!d(string=hai) anos