Historique des commits

Auteur SHA1 Message Date
  sunag a857c7a4fb rename to lights_type_kind il y a 7 ans
  sunag 33bd1a3d29 remove unecessary maps_lights_pars in examples il y a 7 ans
  sunag b70c3cad63 rename lights_maps_pars to maps_lights_pars il y a 7 ans
  sunag bb8c07f084 rename lights_pars to begin_lights_pars il y a 7 ans
  sunag 47d71fb2df fix examples il y a 7 ans
  Kevin Schmidt 53ce0b62d7 Spaces -> tabs il y a 8 ans
  Kevin Schmidt 5b9f1d1f60 Fixing the JS examples to include the fog pieces il y a 8 ans
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. il y a 8 ans
  aardgoose ef96ae05ba remove Uniforms.Utils.* il y a 8 ans
  Mr.doob 928c8177ab Removed no longer needed uniform types. il y a 9 ans
  Ben Houston (Clara.io) 5b135d55c9 Packing.glsl - unify all packing/unpacking functions into a single glsl snippet il y a 9 ans
  Mr.doob 379f902d15 Merged ambient_pars.glsl into lights_pars.glsl il y a 9 ans
  Mr.doob ac0154cbe7 Removed THREE.UniformsLib[ "ambient" ] references. il y a 9 ans
  Ben Houston 3c4face74e update ShaderSkin to use new linearToOutputTexel function. il y a 9 ans
  Mr.doob b60f67f57d Fixed examples. il y a 9 ans
  Mr.doob 8eaf494a46 Refactored ShadowMap code. il y a 9 ans
  Mr.doob 645aaf254c Fixed examples. il y a 9 ans
  Mr.doob d6ee54be24 WebGLRenderer: MAX_ to NUM_. See 8c82186dc3c71e1d6d61c28f67acc29a072ec1d7. il y a 9 ans
  Mr.doob 8c82186dc3 WebGLRenderer: MAX_ clean up. il y a 9 ans
  Ben Houston 05118ea6bb further consolidation of different material BRDFs via the same lighting template. il y a 9 ans
  Ben Houston 0287cab597 remove unused code from broken ShaderSkin.js il y a 9 ans
  Ben Houston fdaad8df8b Merge branch 'dev' of [email protected]:mrdoob/three.js into simplified_lighting il y a 9 ans
  Ben Houston 3c9e00fe0d get skin, tone mapping and terrain examples working with new BSDF and light structures. il y a 9 ans
  Ben Houston bbc81cdb67 start refactoring ShaderSkin.js il y a 9 ans
  Mr.doob 6c86b83c34 Tweaked examples. il y a 9 ans
  tschw e35a4ed601 Skin shader: Removed uniform uPixelSize. il y a 10 ans
  tschw 01609aec77 Skin shader cleanup. il y a 10 ans
  tschw ac5c50cfc8 Let skin shader use derivatives for tangents. il y a 10 ans
  tschw d37516be39 Fixed skin shader lighting. il y a 10 ans
  tschw 0671faa158 Let lighting info be fed in view space. il y a 10 ans