alteredq
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9abbb97d4c
Fixed Blender exporter not checking if material texture actually has some image.
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14 years ago |
alteredq
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e19bf17645
Synced with mrdoob's branch.
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14 years ago |
alteredq
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1001b76351
Added lava shader example.
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14 years ago |
Mr.doob
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8c3fa8f401
WebGLRenderer: Removed unneded program checks.
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14 years ago |
alteredq
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3b43c79679
Added possibility of enforcing vertical angle constraint to QuakeCamera.
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14 years ago |
alteredq
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27b0ee0be7
Updated Loader to handle more material parameters (blending, transparent, depthTest).
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14 years ago |
Mr.doob
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29da25e746
WebGLRenderer: Added internal cache for compiled shaders. Already compiled shaders get reused.
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14 years ago |
alteredq
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b6aa8c8433
And some more globals, third time is a charm?
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14 years ago |
alteredq
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a53921fb22
Fixed more globals in JSONLoader. Also updated ubiquity test includes.
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14 years ago |
alteredq
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2d7833d32e
Fixed runaway globals in JSONLoader.
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14 years ago |
alteredq
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d12252421e
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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816d19a8d6
REVISION ++
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14 years ago |
alteredq
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f518051f1f
Fixed some spurious invisible character in WebGLRenderer.
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14 years ago |
Mikael Emtinger
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70594cc9ce
Fixed so dirty=false after uploading custom attribute
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14 years ago |
Mikael Emtinger
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e88b1b4783
Merged with mrdoob.
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14 years ago |
Mikael Emtinger
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a0b0de46ff
Added support for custom attributes in MeshShaderMaterial.
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14 years ago |
Mr.doob
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d5cff3fd37
WebGLRenderer: Removed dupe blending.
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14 years ago |
alteredq
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36cd380725
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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bfceae1655
Minor formating clean up.
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14 years ago |
Mr.doob
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0014ce7215
Fixed glass transparency in scene example.
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14 years ago |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
alteredq
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cc453b6bda
Merged with empaempa's branch.
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14 years ago |
Mr.doob
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1b98dbb033
Improved grass example.
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14 years ago |
alteredq
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a0636d934b
Messed up merge with empaempa.
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14 years ago |
Mikael Emtinger
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7b07f34b7d
merged with mrdoob. fixed so depthMask is correctly restored after stencil and lensflares. removed all enable/disable _gl.BLEND as it's always on.
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14 years ago |
Mr.doob
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49773aab42
Merge remote branch 'alteredq/master'
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14 years ago |
Mr.doob
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97c556cb3d
Unneded property set.
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14 years ago |
alteredq
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f51a53bd23
Synced with mrdoob's branch.
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14 years ago |
alteredq
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ccc566463e
Replaced QuakeCamera's dragToLook parameter with activeLook parameter.
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14 years ago |
Mr.doob
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8b63842305
CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again.
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14 years ago |