Mugen87 5bd4acf28e Examples: Clean up пре 7 година
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compressed 15d308d882 pvr format - add pvr v3 support - fixed wrong parsing order for faces -> mipmaps in cubemaps пре 11 година
cube 5bd4acf28e Examples: Clean up пре 7 година
decal 53c2402ac3 Fixed "Texture is not power of two" warning пре 10 година
floors 4bd448afbd Water: Added flow map example пре 8 година
lava 1001b76351 Added lava shader example. пре 14 година
lensflare 4a36583427 Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples. пре 13 година
minecraft 8934c44b6d Improved minecraft examples. Using atlas instead of MeshFaceMaterial. пре 12 година
patterns 55444fc7f4 Added @zz85's cloth simulation example. пре 13 година
planets 9da365cac5 Adding adaptive tone-mapping postprocessing pass and example пре 10 година
sprites 8a28e77ffa Improved webgl_buffergeometry_instancing_billboards example. пре 10 година
terrain e77c8ba0ae Material browser - added texture maps пре 10 година
transition 9c4399aec0 New webgl example: postprocessing crossfade between cameras пре 11 година
water 9d1fd903fd Water: Added flow direction пре 8 година
2294472375_24a3b8ef46_o.jpg 4d1dd95d62 Added another dynamic cubemap example. пре 13 година
758px-Canestra_di_frutta_(Caravaggio).jpg 2c996815be Refactored texture updating, added texture filtering example and fixed scene loader and example. пре 14 година
MaryOculus.webm d8eb183445 Added vr_video example. пре 10 година
MaryOculus.webm.nfo d8eb183445 Added vr_video example. пре 10 година
UV_Grid_Sm.jpg 564f161d6e Replaced UV debug texture. пре 11 година
UV_Grid_Sm.txt 564f161d6e Replaced UV debug texture. пре 11 година
WalkingManSpriteSheet.png dd840a9055 SpriteNodeMaterial and example пре 8 година
brick_bump.jpg ab675778a8 Parallax mapping example пре 11 година
brick_diffuse.jpg ab675778a8 Parallax mapping example пре 11 година
brick_roughness.jpg e129823889 better defaults for inline tonemapping demo. пре 9 година
colors.png 902590bd25 Added Ammo.js physics examples (#9153) пре 9 година
crate.gif 142ea7bc98 Implemented classic NeHe textured cube example. пре 13 година
crate_color8.tga 98711f4980 support tga format texture пре 11 година
crate_grey8.tga 98711f4980 support tga format texture пре 11 година
disturb.jpg 28e18bcf2c Added `texture/disturb.jpg` пре 14 година
envmap.png 1d7a14733b ReflectionMapping working with MeshBasicMaterial/CanvasRenderer \:D/ пре 14 година
fxaa_scene.png a1dac4a0fd Add fxaa demo пре 8 година
grid.png 902590bd25 Added Ammo.js physics examples (#9153) пре 9 година
hardwood2_bump.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. пре 9 година
hardwood2_diffuse.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. пре 9 година
hardwood2_roughness.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. пре 9 година
kinect.nfo 2f90d73d13 Added Kinect example. Updated DAT.GUI. пре 14 година
kinect.webm 2f90d73d13 Added Kinect example. Updated DAT.GUI. пре 14 година
land_ocean_ice_cloud_2048.jpg a7bed157a3 - Added Sphere primitive пре 15 година
lensflare0.png ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). пре 14 година
lensflare1.png ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). пре 14 година
lensflare2.jpg 00b01e88b3 Added cars demo. пре 14 година
memorial.png 8f133abd30 Added HDR texture example. пре 14 година
metal.jpg 69f3072e05 Added canvas spherical reflection demo. пре 14 година
miranda_uncropped.hdr 5cee8deca6 (three.js issue: #5552) add BinaryTextireLoader.js, RGBELoader.js (plus example), TGALoader.js extends BinaryTextureLoader.js пре 10 година
pano.webm 6f2ec7584e added webm equirectangular video from the LHC tunnel. This video can be used publicly. пре 11 година
particle2.png 6add90260b checking in example code and GPU Particle System plugin пре 10 година
perlin-512.png 6add90260b checking in example code and GPU Particle System plugin пре 10 година
ricoh_theta_s.jpg 0430845186 Added webgl_panorama_dualfisheye (Ricoh Theta S) example. пре 9 година
roughness_map.jpg 837cd59366 example is starting to work with the new code. пре 9 година
sintel.mp4 4af8f5406b - Fixed opacity being set to zero when null пре 15 година
sintel.ogv 3755d003f0 - Using .ogv instead of .ogg for clarity. Although it gives mime-type issues... пре 15 година
sprite.png ff294511e6 Added css3d sprites example. пре 12 година
sprite0.jpg 08127af611 Fixed blending bug with sprites. Added example. пре 14 година
sprite0.png 50b6745ad6 Added sorting to sprites and updated example. пре 14 година
sprite1.jpg 08127af611 Fixed blending bug with sprites. Added example. пре 14 година
sprite1.png 50b6745ad6 Added sorting to sprites and updated example. пре 14 година
sprite2.png d4b2e4a8e0 Added color parameter to Sprite. пре 14 година
square-outline-textured.png fc9d5bc83e Ported voxel painter demo to work with WebGLRenderer. пре 14 година
square-outline.png fc9d5bc83e Ported voxel painter demo to work with WebGLRenderer. пре 14 година
tri_pattern.jpg 37a0af9f0e Outline Pass Algorithm (#9407) пре 9 година
water.jpg fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). пре 14 година
waterdudv.jpg 2f84f189ef Added refractor example пре 8 година
waternormals.jpg b1653ec762 Importing @jbouny Ocean/Water example which is based on the Mirror Shader (see #3856) пре 11 година