sunag dd840a9055 SpriteNodeMaterial and example 8 år sedan
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compressed 15d308d882 pvr format - add pvr v3 support - fixed wrong parsing order for faces -> mipmaps in cubemaps 11 år sedan
cube 03c2cb54cf remove hdrPisa images and update webgl_tonemapping to use the pisaHDR images instead. (#9140) 9 år sedan
decal 53c2402ac3 Fixed "Texture is not power of two" warning 10 år sedan
lava 1001b76351 Added lava shader example. 14 år sedan
lensflare 4a36583427 Added CustomBlending mode. Added texture.premultiplyAlpha parameter. Added standard and custom blending examples. 13 år sedan
minecraft 8934c44b6d Improved minecraft examples. Using atlas instead of MeshFaceMaterial. 12 år sedan
patterns 55444fc7f4 Added @zz85's cloth simulation example. 13 år sedan
planets 9da365cac5 Adding adaptive tone-mapping postprocessing pass and example 10 år sedan
sprites 8a28e77ffa Improved webgl_buffergeometry_instancing_billboards example. 10 år sedan
terrain e77c8ba0ae Material browser - added texture maps 10 år sedan
transition 9c4399aec0 New webgl example: postprocessing crossfade between cameras 11 år sedan
2294472375_24a3b8ef46_o.jpg 4d1dd95d62 Added another dynamic cubemap example. 13 år sedan
758px-Canestra_di_frutta_(Caravaggio).jpg 2c996815be Refactored texture updating, added texture filtering example and fixed scene loader and example. 14 år sedan
MaryOculus.webm d8eb183445 Added vr_video example. 10 år sedan
MaryOculus.webm.nfo d8eb183445 Added vr_video example. 10 år sedan
UV_Grid_Sm.jpg 564f161d6e Replaced UV debug texture. 11 år sedan
UV_Grid_Sm.txt 564f161d6e Replaced UV debug texture. 11 år sedan
WalkingManSpriteSheet.png dd840a9055 SpriteNodeMaterial and example 8 år sedan
brick_bump.jpg ab675778a8 Parallax mapping example 10 år sedan
brick_diffuse.jpg ab675778a8 Parallax mapping example 10 år sedan
brick_roughness.jpg e129823889 better defaults for inline tonemapping demo. 9 år sedan
colors.png 902590bd25 Added Ammo.js physics examples (#9153) 9 år sedan
crate.gif 142ea7bc98 Implemented classic NeHe textured cube example. 13 år sedan
crate_color8.tga 98711f4980 support tga format texture 11 år sedan
crate_grey8.tga 98711f4980 support tga format texture 11 år sedan
disturb.jpg 28e18bcf2c Added `texture/disturb.jpg` 14 år sedan
envmap.png 1d7a14733b ReflectionMapping working with MeshBasicMaterial/CanvasRenderer \:D/ 14 år sedan
grid.png 902590bd25 Added Ammo.js physics examples (#9153) 9 år sedan
hardwood2_bump.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. 9 år sedan
hardwood2_diffuse.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. 9 år sedan
hardwood2_roughness.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. 9 år sedan
kinect.nfo 2f90d73d13 Added Kinect example. Updated DAT.GUI. 13 år sedan
kinect.webm 2f90d73d13 Added Kinect example. Updated DAT.GUI. 13 år sedan
land_ocean_ice_cloud_2048.jpg a7bed157a3 - Added Sphere primitive 15 år sedan
lensflare0.png ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 14 år sedan
lensflare1.png ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 14 år sedan
lensflare2.jpg 00b01e88b3 Added cars demo. 14 år sedan
memorial.png 8f133abd30 Added HDR texture example. 14 år sedan
metal.jpg 69f3072e05 Added canvas spherical reflection demo. 14 år sedan
miranda_uncropped.hdr 5cee8deca6 (three.js issue: #5552) add BinaryTextireLoader.js, RGBELoader.js (plus example), TGALoader.js extends BinaryTextureLoader.js 10 år sedan
pano.webm 6f2ec7584e added webm equirectangular video from the LHC tunnel. This video can be used publicly. 11 år sedan
particle2.png 6add90260b checking in example code and GPU Particle System plugin 10 år sedan
perlin-512.png 6add90260b checking in example code and GPU Particle System plugin 10 år sedan
ricoh_theta_s.jpg 0430845186 Added webgl_panorama_dualfisheye (Ricoh Theta S) example. 9 år sedan
roughness_map.jpg 837cd59366 example is starting to work with the new code. 9 år sedan
sintel.mp4 4af8f5406b - Fixed opacity being set to zero when null 15 år sedan
sintel.ogv 3755d003f0 - Using .ogv instead of .ogg for clarity. Although it gives mime-type issues... 15 år sedan
skyboxsun25degtest.png a0c9c696df Prettified ocean example. 11 år sedan
skyboxsun25degtest.txt a0c9c696df Prettified ocean example. 11 år sedan
sprite.png ff294511e6 Added css3d sprites example. 12 år sedan
sprite0.jpg 08127af611 Fixed blending bug with sprites. Added example. 14 år sedan
sprite0.png 50b6745ad6 Added sorting to sprites and updated example. 14 år sedan
sprite1.jpg 08127af611 Fixed blending bug with sprites. Added example. 14 år sedan
sprite1.png 50b6745ad6 Added sorting to sprites and updated example. 14 år sedan
sprite2.png d4b2e4a8e0 Added color parameter to Sprite. 14 år sedan
square-outline-textured.png fc9d5bc83e Ported voxel painter demo to work with WebGLRenderer. 14 år sedan
square-outline.png fc9d5bc83e Ported voxel painter demo to work with WebGLRenderer. 14 år sedan
tri_pattern.jpg 37a0af9f0e Outline Pass Algorithm (#9407) 9 år sedan
water.jpg fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 14 år sedan
waternormals.jpg b1653ec762 Importing @jbouny Ocean/Water example which is based on the Mirror Shader (see #3856) 11 år sedan