AzaezelX
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f633ef3a3d
fill in the validated variables
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7 kuukautta sitten |
JeffR
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bf9f0ee6cd
Adjusts the test behavior for when the player class tries to ray-check against PathShapes to nudge the player to a safer position. Originally it ONLY checked pathshapes, so a static over a pathshape could cause erroneous behavior.
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8 kuukautta sitten |
AzaezelX
|
7b393b668b
handle pathshapes comming in from above players more gracefully
|
9 kuukautta sitten |
AzaezelX
|
b5e1b32064
roll back player animation picking
|
1 vuosi sitten |
AzaezelX
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7ac714606f
proper formulation
|
1 vuosi sitten |
AzaezelX
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61978fa4da
pickanimation filter fix, with docs
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1 vuosi sitten |
Areloch
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af7b5cdb34
* Improved logic to better handle the callback kickoff for actionAnimations happening
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1 vuosi sitten |
AzaezelX
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e5a7c73bbe
remove arbitrary impact sound spam
|
1 vuosi sitten |
AzaezelX
|
aa02e48c8d
add safeties for enum math across define boundaries
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2 vuotta sitten |
AzaezelX
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1fb4f57f6e
adress #96
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2 vuotta sitten |
AzaezelX
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c4ae6258cc
sound safeties and future notes
|
2 vuotta sitten |
AzaezelX
|
15f7f04bee
standardize soundasset preloading for datablocks
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2 vuotta sitten |
AzaezelX
|
1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
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2 vuotta sitten |
AzaezelX
|
ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
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2 vuotta sitten |
AzaezelX
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f07c8745b2
inspector cleanups
|
2 vuotta sitten |
AzaezelX
|
8821f62b0c
misc fixes
|
2 vuotta sitten |
AzaezelX
|
77ef842670
particle emission safeties
|
3 vuotta sitten |
AzaezelX
|
bba3b1a8d6
proper player head rot clamp
|
3 vuotta sitten |
AzaezelX
|
c3eb5e028b
constrain player mRot.z reguardless of translation
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3 vuotta sitten |
AzaezelX
|
f0d919e859
sound asset conversions - materials
|
4 vuotta sitten |
AzaezelX
|
9217c62446
sound followups
|
4 vuotta sitten |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
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4 vuotta sitten |
AzaezelX
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19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
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4 vuotta sitten |
AzaezelX
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d3693bef8d
shifted playerdata down to the Long Lists block. fix player enum ref source side
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4 vuotta sitten |
marauder2k7
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d700ea4878
Committing player separately.
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4 vuotta sitten |
Areloch
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426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
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4 vuotta sitten |
Areloch
|
3e131f5b8e
Added changes missed via merge failures.
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4 vuotta sitten |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 vuotta sitten |
Brian Roberts
|
d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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5 vuotta sitten |
AzaezelX
|
33f17ea759
pathshape gravity suppression injection
|
5 vuotta sitten |