AzaezelX
|
f633ef3a3d
fill in the validated variables
|
7 meses atrás |
JeffR
|
bf9f0ee6cd
Adjusts the test behavior for when the player class tries to ray-check against PathShapes to nudge the player to a safer position. Originally it ONLY checked pathshapes, so a static over a pathshape could cause erroneous behavior.
|
8 meses atrás |
AzaezelX
|
7b393b668b
handle pathshapes comming in from above players more gracefully
|
9 meses atrás |
AzaezelX
|
b5e1b32064
roll back player animation picking
|
1 ano atrás |
AzaezelX
|
7ac714606f
proper formulation
|
1 ano atrás |
AzaezelX
|
61978fa4da
pickanimation filter fix, with docs
|
1 ano atrás |
Areloch
|
af7b5cdb34
* Improved logic to better handle the callback kickoff for actionAnimations happening
|
1 ano atrás |
AzaezelX
|
e5a7c73bbe
remove arbitrary impact sound spam
|
1 ano atrás |
AzaezelX
|
aa02e48c8d
add safeties for enum math across define boundaries
|
2 anos atrás |
AzaezelX
|
1fb4f57f6e
adress #96
|
2 anos atrás |
AzaezelX
|
c4ae6258cc
sound safeties and future notes
|
2 anos atrás |
AzaezelX
|
15f7f04bee
standardize soundasset preloading for datablocks
|
2 anos atrás |
AzaezelX
|
1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
|
2 anos atrás |
AzaezelX
|
ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
|
2 anos atrás |
AzaezelX
|
f07c8745b2
inspector cleanups
|
2 anos atrás |
AzaezelX
|
8821f62b0c
misc fixes
|
2 anos atrás |
AzaezelX
|
77ef842670
particle emission safeties
|
3 anos atrás |
AzaezelX
|
bba3b1a8d6
proper player head rot clamp
|
3 anos atrás |
AzaezelX
|
c3eb5e028b
constrain player mRot.z reguardless of translation
|
3 anos atrás |
AzaezelX
|
f0d919e859
sound asset conversions - materials
|
4 anos atrás |
AzaezelX
|
9217c62446
sound followups
|
4 anos atrás |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
|
4 anos atrás |
AzaezelX
|
19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
|
4 anos atrás |
AzaezelX
|
d3693bef8d
shifted playerdata down to the Long Lists block. fix player enum ref source side
|
4 anos atrás |
marauder2k7
|
d700ea4878
Committing player separately.
|
4 anos atrás |
Areloch
|
426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
|
4 anos atrás |
Areloch
|
3e131f5b8e
Added changes missed via merge failures.
|
4 anos atrás |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 anos atrás |
Brian Roberts
|
d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
|
5 anos atrás |
AzaezelX
|
33f17ea759
pathshape gravity suppression injection
|
5 anos atrás |