AzaezelX
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f633ef3a3d
fill in the validated variables
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7 maanden geleden |
JeffR
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bf9f0ee6cd
Adjusts the test behavior for when the player class tries to ray-check against PathShapes to nudge the player to a safer position. Originally it ONLY checked pathshapes, so a static over a pathshape could cause erroneous behavior.
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8 maanden geleden |
AzaezelX
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7b393b668b
handle pathshapes comming in from above players more gracefully
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9 maanden geleden |
AzaezelX
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b5e1b32064
roll back player animation picking
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1 jaar geleden |
AzaezelX
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7ac714606f
proper formulation
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1 jaar geleden |
AzaezelX
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61978fa4da
pickanimation filter fix, with docs
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1 jaar geleden |
Areloch
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af7b5cdb34
* Improved logic to better handle the callback kickoff for actionAnimations happening
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1 jaar geleden |
AzaezelX
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e5a7c73bbe
remove arbitrary impact sound spam
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1 jaar geleden |
AzaezelX
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aa02e48c8d
add safeties for enum math across define boundaries
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2 jaren geleden |
AzaezelX
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1fb4f57f6e
adress #96
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2 jaren geleden |
AzaezelX
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c4ae6258cc
sound safeties and future notes
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2 jaren geleden |
AzaezelX
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15f7f04bee
standardize soundasset preloading for datablocks
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2 jaren geleden |
AzaezelX
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1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
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2 jaren geleden |
AzaezelX
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ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
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2 jaren geleden |
AzaezelX
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f07c8745b2
inspector cleanups
|
2 jaren geleden |
AzaezelX
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8821f62b0c
misc fixes
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2 jaren geleden |
AzaezelX
|
77ef842670
particle emission safeties
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3 jaren geleden |
AzaezelX
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bba3b1a8d6
proper player head rot clamp
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3 jaren geleden |
AzaezelX
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c3eb5e028b
constrain player mRot.z reguardless of translation
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3 jaren geleden |
AzaezelX
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f0d919e859
sound asset conversions - materials
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4 jaren geleden |
AzaezelX
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9217c62446
sound followups
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4 jaren geleden |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 jaren geleden |
AzaezelX
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19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
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4 jaren geleden |
AzaezelX
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d3693bef8d
shifted playerdata down to the Long Lists block. fix player enum ref source side
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4 jaren geleden |
marauder2k7
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d700ea4878
Committing player separately.
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4 jaren geleden |
Areloch
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426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
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4 jaren geleden |
Areloch
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3e131f5b8e
Added changes missed via merge failures.
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4 jaren geleden |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 jaren geleden |
Brian Roberts
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d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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5 jaren geleden |
AzaezelX
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33f17ea759
pathshape gravity suppression injection
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5 jaren geleden |