AzaezelX
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f633ef3a3d
fill in the validated variables
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7 месяцев назад |
JeffR
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bf9f0ee6cd
Adjusts the test behavior for when the player class tries to ray-check against PathShapes to nudge the player to a safer position. Originally it ONLY checked pathshapes, so a static over a pathshape could cause erroneous behavior.
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8 месяцев назад |
AzaezelX
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7b393b668b
handle pathshapes comming in from above players more gracefully
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9 месяцев назад |
AzaezelX
|
b5e1b32064
roll back player animation picking
|
1 год назад |
AzaezelX
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7ac714606f
proper formulation
|
1 год назад |
AzaezelX
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61978fa4da
pickanimation filter fix, with docs
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1 год назад |
Areloch
|
af7b5cdb34
* Improved logic to better handle the callback kickoff for actionAnimations happening
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1 год назад |
AzaezelX
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e5a7c73bbe
remove arbitrary impact sound spam
|
1 год назад |
AzaezelX
|
aa02e48c8d
add safeties for enum math across define boundaries
|
2 лет назад |
AzaezelX
|
1fb4f57f6e
adress #96
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2 лет назад |
AzaezelX
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c4ae6258cc
sound safeties and future notes
|
2 лет назад |
AzaezelX
|
15f7f04bee
standardize soundasset preloading for datablocks
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2 лет назад |
AzaezelX
|
1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
|
2 лет назад |
AzaezelX
|
ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
|
2 лет назад |
AzaezelX
|
f07c8745b2
inspector cleanups
|
2 лет назад |
AzaezelX
|
8821f62b0c
misc fixes
|
2 лет назад |
AzaezelX
|
77ef842670
particle emission safeties
|
3 лет назад |
AzaezelX
|
bba3b1a8d6
proper player head rot clamp
|
3 лет назад |
AzaezelX
|
c3eb5e028b
constrain player mRot.z reguardless of translation
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3 лет назад |
AzaezelX
|
f0d919e859
sound asset conversions - materials
|
4 лет назад |
AzaezelX
|
9217c62446
sound followups
|
4 лет назад |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
|
4 лет назад |
AzaezelX
|
19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
|
4 лет назад |
AzaezelX
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d3693bef8d
shifted playerdata down to the Long Lists block. fix player enum ref source side
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4 лет назад |
marauder2k7
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d700ea4878
Committing player separately.
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4 лет назад |
Areloch
|
426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
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4 лет назад |
Areloch
|
3e131f5b8e
Added changes missed via merge failures.
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4 лет назад |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 лет назад |
Brian Roberts
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d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
|
5 лет назад |
AzaezelX
|
33f17ea759
pathshape gravity suppression injection
|
5 лет назад |