AzaezelX
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f633ef3a3d
fill in the validated variables
|
7 bulan lalu |
JeffR
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bf9f0ee6cd
Adjusts the test behavior for when the player class tries to ray-check against PathShapes to nudge the player to a safer position. Originally it ONLY checked pathshapes, so a static over a pathshape could cause erroneous behavior.
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8 bulan lalu |
AzaezelX
|
7b393b668b
handle pathshapes comming in from above players more gracefully
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9 bulan lalu |
AzaezelX
|
b5e1b32064
roll back player animation picking
|
1 tahun lalu |
AzaezelX
|
7ac714606f
proper formulation
|
1 tahun lalu |
AzaezelX
|
61978fa4da
pickanimation filter fix, with docs
|
1 tahun lalu |
Areloch
|
af7b5cdb34
* Improved logic to better handle the callback kickoff for actionAnimations happening
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1 tahun lalu |
AzaezelX
|
e5a7c73bbe
remove arbitrary impact sound spam
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1 tahun lalu |
AzaezelX
|
aa02e48c8d
add safeties for enum math across define boundaries
|
2 tahun lalu |
AzaezelX
|
1fb4f57f6e
adress #96
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2 tahun lalu |
AzaezelX
|
c4ae6258cc
sound safeties and future notes
|
2 tahun lalu |
AzaezelX
|
15f7f04bee
standardize soundasset preloading for datablocks
|
2 tahun lalu |
AzaezelX
|
1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
|
2 tahun lalu |
AzaezelX
|
ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
|
2 tahun lalu |
AzaezelX
|
f07c8745b2
inspector cleanups
|
2 tahun lalu |
AzaezelX
|
8821f62b0c
misc fixes
|
2 tahun lalu |
AzaezelX
|
77ef842670
particle emission safeties
|
3 tahun lalu |
AzaezelX
|
bba3b1a8d6
proper player head rot clamp
|
3 tahun lalu |
AzaezelX
|
c3eb5e028b
constrain player mRot.z reguardless of translation
|
3 tahun lalu |
AzaezelX
|
f0d919e859
sound asset conversions - materials
|
4 tahun lalu |
AzaezelX
|
9217c62446
sound followups
|
4 tahun lalu |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
|
4 tahun lalu |
AzaezelX
|
19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
|
4 tahun lalu |
AzaezelX
|
d3693bef8d
shifted playerdata down to the Long Lists block. fix player enum ref source side
|
4 tahun lalu |
marauder2k7
|
d700ea4878
Committing player separately.
|
4 tahun lalu |
Areloch
|
426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
|
4 tahun lalu |
Areloch
|
3e131f5b8e
Added changes missed via merge failures.
|
4 tahun lalu |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 tahun lalu |
Brian Roberts
|
d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
|
5 tahun lalu |
AzaezelX
|
33f17ea759
pathshape gravity suppression injection
|
5 tahun lalu |