AzaezelX
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f633ef3a3d
fill in the validated variables
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hai 7 meses |
JeffR
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bf9f0ee6cd
Adjusts the test behavior for when the player class tries to ray-check against PathShapes to nudge the player to a safer position. Originally it ONLY checked pathshapes, so a static over a pathshape could cause erroneous behavior.
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hai 8 meses |
AzaezelX
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7b393b668b
handle pathshapes comming in from above players more gracefully
|
hai 9 meses |
AzaezelX
|
b5e1b32064
roll back player animation picking
|
hai 1 ano |
AzaezelX
|
7ac714606f
proper formulation
|
hai 1 ano |
AzaezelX
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61978fa4da
pickanimation filter fix, with docs
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hai 1 ano |
Areloch
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af7b5cdb34
* Improved logic to better handle the callback kickoff for actionAnimations happening
|
hai 1 ano |
AzaezelX
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e5a7c73bbe
remove arbitrary impact sound spam
|
hai 1 ano |
AzaezelX
|
aa02e48c8d
add safeties for enum math across define boundaries
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
|
1fb4f57f6e
adress #96
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
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c4ae6258cc
sound safeties and future notes
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
|
15f7f04bee
standardize soundasset preloading for datablocks
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
|
1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
|
ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
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f07c8745b2
inspector cleanups
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
|
8821f62b0c
misc fixes
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
|
77ef842670
particle emission safeties
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%!s(int64=3) %!d(string=hai) anos |
AzaezelX
|
bba3b1a8d6
proper player head rot clamp
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%!s(int64=3) %!d(string=hai) anos |
AzaezelX
|
c3eb5e028b
constrain player mRot.z reguardless of translation
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%!s(int64=3) %!d(string=hai) anos |
AzaezelX
|
f0d919e859
sound asset conversions - materials
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%!s(int64=4) %!d(string=hai) anos |
AzaezelX
|
9217c62446
sound followups
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%!s(int64=4) %!d(string=hai) anos |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
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%!s(int64=4) %!d(string=hai) anos |
AzaezelX
|
19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
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%!s(int64=4) %!d(string=hai) anos |
AzaezelX
|
d3693bef8d
shifted playerdata down to the Long Lists block. fix player enum ref source side
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%!s(int64=4) %!d(string=hai) anos |
marauder2k7
|
d700ea4878
Committing player separately.
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%!s(int64=4) %!d(string=hai) anos |
Areloch
|
426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
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%!s(int64=4) %!d(string=hai) anos |
Areloch
|
3e131f5b8e
Added changes missed via merge failures.
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%!s(int64=4) %!d(string=hai) anos |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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%!s(int64=4) %!d(string=hai) anos |
Brian Roberts
|
d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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%!s(int64=5) %!d(string=hai) anos |
AzaezelX
|
33f17ea759
pathshape gravity suppression injection
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%!s(int64=5) %!d(string=hai) anos |