Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX f633ef3a3d fill in the validated variables há 7 meses atrás
  JeffR bf9f0ee6cd Adjusts the test behavior for when the player class tries to ray-check against PathShapes to nudge the player to a safer position. Originally it ONLY checked pathshapes, so a static over a pathshape could cause erroneous behavior. há 8 meses atrás
  AzaezelX 7b393b668b handle pathshapes comming in from above players more gracefully há 9 meses atrás
  AzaezelX b5e1b32064 roll back player animation picking há 1 ano atrás
  AzaezelX 7ac714606f proper formulation há 1 ano atrás
  AzaezelX 61978fa4da pickanimation filter fix, with docs há 1 ano atrás
  Areloch af7b5cdb34 * Improved logic to better handle the callback kickoff for actionAnimations happening há 1 ano atrás
  AzaezelX e5a7c73bbe remove arbitrary impact sound spam há 1 ano atrás
  AzaezelX aa02e48c8d add safeties for enum math across define boundaries há 2 anos atrás
  AzaezelX 1fb4f57f6e adress #96 há 2 anos atrás
  AzaezelX c4ae6258cc sound safeties and future notes há 2 anos atrás
  AzaezelX 15f7f04bee standardize soundasset preloading for datablocks há 2 anos atrás
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values há 2 anos atrás
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent há 2 anos atrás
  AzaezelX f07c8745b2 inspector cleanups há 2 anos atrás
  AzaezelX 8821f62b0c misc fixes há 2 anos atrás
  AzaezelX 77ef842670 particle emission safeties há 3 anos atrás
  AzaezelX bba3b1a8d6 proper player head rot clamp há 3 anos atrás
  AzaezelX c3eb5e028b constrain player mRot.z reguardless of translation há 3 anos atrás
  AzaezelX f0d919e859 sound asset conversions - materials há 4 anos atrás
  AzaezelX 9217c62446 sound followups há 4 anos atrás
  AzaezelX 98a079a797 code duplication prune. should aid in stability há 4 anos atrás
  AzaezelX 19eb3c42f0 more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling há 4 anos atrás
  AzaezelX d3693bef8d shifted playerdata down to the Long Lists block. fix player enum ref source side há 4 anos atrás
  marauder2k7 d700ea4878 Committing player separately. há 4 anos atrás
  Areloch 426f5974da Corrected ShapeAsset array initpersist macro to assign arraySize há 4 anos atrás
  Areloch 3e131f5b8e Added changes missed via merge failures. há 4 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
  Brian Roberts d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp há 5 anos atrás
  AzaezelX 33f17ea759 pathshape gravity suppression injection há 5 anos atrás