AzaezelX
|
f633ef3a3d
fill in the validated variables
|
7 ay önce |
JeffR
|
bf9f0ee6cd
Adjusts the test behavior for when the player class tries to ray-check against PathShapes to nudge the player to a safer position. Originally it ONLY checked pathshapes, so a static over a pathshape could cause erroneous behavior.
|
8 ay önce |
AzaezelX
|
7b393b668b
handle pathshapes comming in from above players more gracefully
|
9 ay önce |
AzaezelX
|
b5e1b32064
roll back player animation picking
|
1 yıl önce |
AzaezelX
|
7ac714606f
proper formulation
|
1 yıl önce |
AzaezelX
|
61978fa4da
pickanimation filter fix, with docs
|
1 yıl önce |
Areloch
|
af7b5cdb34
* Improved logic to better handle the callback kickoff for actionAnimations happening
|
1 yıl önce |
AzaezelX
|
e5a7c73bbe
remove arbitrary impact sound spam
|
1 yıl önce |
AzaezelX
|
aa02e48c8d
add safeties for enum math across define boundaries
|
2 yıl önce |
AzaezelX
|
1fb4f57f6e
adress #96
|
2 yıl önce |
AzaezelX
|
c4ae6258cc
sound safeties and future notes
|
2 yıl önce |
AzaezelX
|
15f7f04bee
standardize soundasset preloading for datablocks
|
2 yıl önce |
AzaezelX
|
1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
|
2 yıl önce |
AzaezelX
|
ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
|
2 yıl önce |
AzaezelX
|
f07c8745b2
inspector cleanups
|
2 yıl önce |
AzaezelX
|
8821f62b0c
misc fixes
|
2 yıl önce |
AzaezelX
|
77ef842670
particle emission safeties
|
3 yıl önce |
AzaezelX
|
bba3b1a8d6
proper player head rot clamp
|
3 yıl önce |
AzaezelX
|
c3eb5e028b
constrain player mRot.z reguardless of translation
|
3 yıl önce |
AzaezelX
|
f0d919e859
sound asset conversions - materials
|
4 yıl önce |
AzaezelX
|
9217c62446
sound followups
|
4 yıl önce |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
|
4 yıl önce |
AzaezelX
|
19eb3c42f0
more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling
|
4 yıl önce |
AzaezelX
|
d3693bef8d
shifted playerdata down to the Long Lists block. fix player enum ref source side
|
4 yıl önce |
marauder2k7
|
d700ea4878
Committing player separately.
|
4 yıl önce |
Areloch
|
426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
|
4 yıl önce |
Areloch
|
3e131f5b8e
Added changes missed via merge failures.
|
4 yıl önce |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 yıl önce |
Brian Roberts
|
d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
|
5 yıl önce |
AzaezelX
|
33f17ea759
pathshape gravity suppression injection
|
5 yıl önce |