.. |
sdl
|
0bdacb8795
Testing just disabling gfx device enumeration in test mode
|
2 سال پیش |
tGL
|
1385b29f03
* Adjustment: Initial testing with extensions to load GPU VRAM.
|
4 سال پیش |
util
|
dd08fd2e7d
Add OpenGL support.
|
11 سال پیش |
win32
|
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
|
7 سال پیش |
gfxGLAppleFence.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 سال پیش |
gfxGLAppleFence.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLCardProfiler.cpp
|
059d531b62
linux followup work by tim
|
6 سال پیش |
gfxGLCardProfiler.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLCircularVolatileBuffer.h
|
b9c207765e
uninitialized variables-gfx
|
5 سال پیش |
gfxGLCubemap.cpp
|
ce4d861658
Test PR for generating cubemap mips
|
1 سال پیش |
gfxGLCubemap.h
|
ce4d861658
Test PR for generating cubemap mips
|
1 سال پیش |
gfxGLDevice.cpp
|
11d8604d8e
ogl device buffer creation
|
1 سال پیش |
gfxGLDevice.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLDeviceProfiler.cpp
|
89b0c7f73b
Console Refactor
|
2 سال پیش |
gfxGLEnumTranslate.cpp
|
e325902bac
init commit
|
2 سال پیش |
gfxGLEnumTranslate.h
|
5a933c00d3
Removed old fixed function code from GFX.
|
4 سال پیش |
gfxGLOcclusionQuery.cpp
|
b4a1d18f42
Core implementation of Physical Based Rendering.
|
7 سال پیش |
gfxGLOcclusionQuery.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLPrimitiveBuffer.cpp
|
b9c207765e
uninitialized variables-gfx
|
5 سال پیش |
gfxGLPrimitiveBuffer.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLShader.cpp
|
11d8604d8e
ogl device buffer creation
|
1 سال پیش |
gfxGLShader.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLStateBlock.cpp
|
e0119efbb5
move border to gfxglstateblock
|
2 سال پیش |
gfxGLStateBlock.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLStateCache.h
|
5a933c00d3
Removed old fixed function code from GFX.
|
4 سال پیش |
gfxGLTextureArray.cpp
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
4 سال پیش |
gfxGLTextureArray.h
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
4 سال پیش |
gfxGLTextureManager.cpp
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 سال پیش |
gfxGLTextureManager.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLTextureObject.cpp
|
e0119efbb5
move border to gfxglstateblock
|
2 سال پیش |
gfxGLTextureObject.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLTextureTarget.cpp
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLTextureTarget.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLUtils.h
|
39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
|
3 سال پیش |
gfxGLVertexAttribLocation.h
|
ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
|
9 سال پیش |
gfxGLVertexBuffer.cpp
|
fbfd3ed8ed
clang: constructor initialization order
|
9 سال پیش |
gfxGLVertexBuffer.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
gfxGLVertexDecl.cpp
|
31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
|
6 سال پیش |
gfxGLVertexDecl.h
|
b9c207765e
uninitialized variables-gfx
|
5 سال پیش |
gfxGLWindowTarget.cpp
|
60a29777fa
WIP updated UI
|
6 سال پیش |
gfxGLWindowTarget.h
|
2b295fb7f0
rest of virtuals removed
|
1 سال پیش |
screenshotGL.cpp
|
e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
|
5 سال پیش |
screenshotGL.h
|
055ca0ae00
use screenshot for eye dropper
|
8 ماه پیش |