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sdl
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0bdacb8795
Testing just disabling gfx device enumeration in test mode
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2 лет назад |
tGL
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1385b29f03
* Adjustment: Initial testing with extensions to load GPU VRAM.
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4 лет назад |
util
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dd08fd2e7d
Add OpenGL support.
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11 лет назад |
win32
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 лет назад |
gfxGLAppleFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
gfxGLAppleFence.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLCardProfiler.cpp
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059d531b62
linux followup work by tim
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6 лет назад |
gfxGLCardProfiler.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLCircularVolatileBuffer.h
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b9c207765e
uninitialized variables-gfx
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5 лет назад |
gfxGLCubemap.cpp
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ce4d861658
Test PR for generating cubemap mips
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1 год назад |
gfxGLCubemap.h
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ce4d861658
Test PR for generating cubemap mips
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1 год назад |
gfxGLDevice.cpp
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11d8604d8e
ogl device buffer creation
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1 год назад |
gfxGLDevice.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLDeviceProfiler.cpp
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89b0c7f73b
Console Refactor
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2 лет назад |
gfxGLEnumTranslate.cpp
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e325902bac
init commit
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2 лет назад |
gfxGLEnumTranslate.h
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5a933c00d3
Removed old fixed function code from GFX.
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4 лет назад |
gfxGLOcclusionQuery.cpp
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 лет назад |
gfxGLOcclusionQuery.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLPrimitiveBuffer.cpp
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b9c207765e
uninitialized variables-gfx
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5 лет назад |
gfxGLPrimitiveBuffer.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLShader.cpp
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11d8604d8e
ogl device buffer creation
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1 год назад |
gfxGLShader.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLStateBlock.cpp
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e0119efbb5
move border to gfxglstateblock
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2 лет назад |
gfxGLStateBlock.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLStateCache.h
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5a933c00d3
Removed old fixed function code from GFX.
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4 лет назад |
gfxGLTextureArray.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 лет назад |
gfxGLTextureArray.h
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 лет назад |
gfxGLTextureManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
gfxGLTextureManager.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLTextureObject.cpp
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e0119efbb5
move border to gfxglstateblock
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2 лет назад |
gfxGLTextureObject.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLTextureTarget.cpp
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLTextureTarget.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLUtils.h
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 лет назад |
gfxGLVertexAttribLocation.h
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 лет назад |
gfxGLVertexBuffer.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 лет назад |
gfxGLVertexBuffer.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
gfxGLVertexDecl.cpp
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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6 лет назад |
gfxGLVertexDecl.h
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b9c207765e
uninitialized variables-gfx
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5 лет назад |
gfxGLWindowTarget.cpp
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60a29777fa
WIP updated UI
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6 лет назад |
gfxGLWindowTarget.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
screenshotGL.cpp
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 лет назад |
screenshotGL.h
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055ca0ae00
use screenshot for eye dropper
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8 месяцев назад |