marauder2k7 055ca0ae00 use screenshot for eye dropper 8 månader sedan
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sdl 0bdacb8795 Testing just disabling gfx device enumeration in test mode 2 år sedan
tGL 1385b29f03 * Adjustment: Initial testing with extensions to load GPU VRAM. 4 år sedan
util dd08fd2e7d Add OpenGL support. 11 år sedan
win32 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 år sedan
gfxGLAppleFence.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
gfxGLAppleFence.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLCardProfiler.cpp 059d531b62 linux followup work by tim 6 år sedan
gfxGLCardProfiler.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLCircularVolatileBuffer.h b9c207765e uninitialized variables-gfx 5 år sedan
gfxGLCubemap.cpp ce4d861658 Test PR for generating cubemap mips 1 år sedan
gfxGLCubemap.h ce4d861658 Test PR for generating cubemap mips 1 år sedan
gfxGLDevice.cpp 11d8604d8e ogl device buffer creation 1 år sedan
gfxGLDevice.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLDeviceProfiler.cpp 89b0c7f73b Console Refactor 2 år sedan
gfxGLEnumTranslate.cpp e325902bac init commit 2 år sedan
gfxGLEnumTranslate.h 5a933c00d3 Removed old fixed function code from GFX. 4 år sedan
gfxGLOcclusionQuery.cpp b4a1d18f42 Core implementation of Physical Based Rendering. 7 år sedan
gfxGLOcclusionQuery.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLPrimitiveBuffer.cpp b9c207765e uninitialized variables-gfx 5 år sedan
gfxGLPrimitiveBuffer.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLShader.cpp 11d8604d8e ogl device buffer creation 1 år sedan
gfxGLShader.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLStateBlock.cpp e0119efbb5 move border to gfxglstateblock 2 år sedan
gfxGLStateBlock.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLStateCache.h 5a933c00d3 Removed old fixed function code from GFX. 4 år sedan
gfxGLTextureArray.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 år sedan
gfxGLTextureArray.h 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 år sedan
gfxGLTextureManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 år sedan
gfxGLTextureManager.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLTextureObject.cpp e0119efbb5 move border to gfxglstateblock 2 år sedan
gfxGLTextureObject.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLTextureTarget.cpp 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLTextureTarget.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLUtils.h 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 år sedan
gfxGLVertexAttribLocation.h ace01a313c Add a workaround for the 16 vertex attribute limit on nvidia gl 9 år sedan
gfxGLVertexBuffer.cpp fbfd3ed8ed clang: constructor initialization order 9 år sedan
gfxGLVertexBuffer.h 2b295fb7f0 rest of virtuals removed 1 år sedan
gfxGLVertexDecl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 år sedan
gfxGLVertexDecl.h b9c207765e uninitialized variables-gfx 5 år sedan
gfxGLWindowTarget.cpp 60a29777fa WIP updated UI 6 år sedan
gfxGLWindowTarget.h 2b295fb7f0 rest of virtuals removed 1 år sedan
screenshotGL.cpp e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 år sedan
screenshotGL.h 055ca0ae00 use screenshot for eye dropper 8 månader sedan