تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  JeffR a0f8b29da7 Improves logical checks for the default value so it's more sane and stable 3 سال پیش
  JeffR 696c2e2eec Add sanity check for default value results checking when filtering out default values 3 سال پیش
  JeffR b4e346aa3f Adjustments to save out code when writing fields such that if the TAML writer is marked as not writing defaults, it doesn't. And makes the regular simobject save out not write default values as the default behavior 3 سال پیش
  JeffR 630285def6 Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file 3 سال پیش
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 3 سال پیش
  Jeff Hutchinson 35b33f1864 various fixes and memory corruption bug. 3 سال پیش
  Jeff Hutchinson 27a4868b6e Fix buffer corruption. 3 سال پیش
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 سال پیش
  AzaezelX 313466f57c new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect 4 سال پیش
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 سال پیش
  Jeff Hutchinson f776e73b04 cleanup 4 سال پیش
  Jeff Hutchinson 02447f0996 compile fixes. 4 سال پیش
  Jeff Hutchinson 50df52ecfc more console refactor. 4 سال پیش
  Lukas Joergensen fe09d6e125 ModuleSystem: Lookup CInterface methods when calling module create func 6 سال پیش
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 سال پیش
  Areloch 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 سال پیش
  AzaezelX 2c1508c169 uninitialized variables-console 5 سال پیش
  AzaezelX bf50af7954 show/hide children automagically for simgroups via inspector 5 سال پیش
  Areloch 701ae6034d Update simObject.cpp 6 سال پیش
  Areloch 173dbc8868 Update simObject.cpp 6 سال پیش
  Areloch 728511b137 Sanity check so calling getFieldValue on a blank fieldName doesn't cause a crash. 6 سال پیش
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 سال پیش
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 سال پیش
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 سال پیش
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 سال پیش
  Azaezel f36826605f simobject, dictionary, stringtable, and taml clarificationsand cleanups 7 سال پیش
  Azaezel 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 سال پیش
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 سال پیش
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 سال پیش
  Areloch 402ce9b251 Adds a new function for defining static console fields on NetObjects - addNetworkedField() 7 سال پیش