JeffR
|
a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
|
há 3 anos atrás |
JeffR
|
696c2e2eec
Add sanity check for default value results checking when filtering out default values
|
há 3 anos atrás |
JeffR
|
b4e346aa3f
Adjustments to save out code when writing fields such that if the TAML writer is marked as not writing defaults, it doesn't. And makes the regular simobject save out not write default values as the default behavior
|
há 3 anos atrás |
JeffR
|
630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
|
há 3 anos atrás |
Robert MacGregor
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
há 3 anos atrás |
Jeff Hutchinson
|
35b33f1864
various fixes and memory corruption bug.
|
há 3 anos atrás |
Jeff Hutchinson
|
27a4868b6e
Fix buffer corruption.
|
há 3 anos atrás |
Jeff Hutchinson
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
há 4 anos atrás |
AzaezelX
|
313466f57c
new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect
|
há 4 anos atrás |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
há 4 anos atrás |
Jeff Hutchinson
|
f776e73b04
cleanup
|
há 4 anos atrás |
Jeff Hutchinson
|
02447f0996
compile fixes.
|
há 4 anos atrás |
Jeff Hutchinson
|
50df52ecfc
more console refactor.
|
há 4 anos atrás |
Lukas Joergensen
|
fe09d6e125
ModuleSystem: Lookup CInterface methods when calling module create func
|
há 6 anos atrás |
Lukas Aldershaab
|
c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
há 4 anos atrás |
Areloch
|
2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
|
há 5 anos atrás |
AzaezelX
|
2c1508c169
uninitialized variables-console
|
há 5 anos atrás |
AzaezelX
|
bf50af7954
show/hide children automagically for simgroups via inspector
|
há 5 anos atrás |
Areloch
|
701ae6034d
Update simObject.cpp
|
há 6 anos atrás |
Areloch
|
173dbc8868
Update simObject.cpp
|
há 6 anos atrás |
Areloch
|
728511b137
Sanity check so calling getFieldValue on a blank fieldName doesn't cause a crash.
|
há 6 anos atrás |
Areloch
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
|
há 6 anos atrás |
Lukas Joergensen
|
7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
|
há 7 anos atrás |
Lukas Joergensen
|
76908eae3c
Eliminate DefineConsoleMethod
|
há 7 anos atrás |
Azaezel
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
há 7 anos atrás |
Azaezel
|
f36826605f
simobject, dictionary, stringtable, and taml clarificationsand cleanups
|
há 7 anos atrás |
Azaezel
|
2e7d406860
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
|
há 7 anos atrás |
Glenn Smith
|
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
|
há 7 anos atrás |
Glenn Smith
|
7769da9434
Use strncat instead of strcat to prevent some buffer overflows
|
há 7 anos atrás |
Areloch
|
402ce9b251
Adds a new function for defining static console fields on NetObjects - addNetworkedField()
|
há 7 anos atrás |