AzaezelX
|
a8b6327091
conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
|
5 gadi atpakaļ |
AzaezelX
|
27d6665d21
set volumetric fog to use the standard window-resized trigger for it's update
|
5 gadi atpakaļ |
rextimmy
|
41e5caf22b
Direct3D11 Engine/source changes
|
9 gadi atpakaļ |
Anis
|
7aeec65a3b
Update win32Window.cpp
|
9 gadi atpakaļ |
Areloch
|
a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
|
9 gadi atpakaļ |
Areloch
|
6a418d4d7f
Merge pull request #1037 from Lopuska/patch-9
|
10 gadi atpakaļ |
Ben Payne
|
7d809a0d28
Fix ill-formed sizeof's
|
10 gadi atpakaļ |
LuisAntonRebollo
|
475f218bcd
Modified files for SDL2.
|
10 gadi atpakaļ |
Anis
|
1131bdd5ab
Black screen fix
|
10 gadi atpakaļ |
Anis
|
72c06401c0
black screen bug fix
|
10 gadi atpakaļ |
Anis
|
7a8719dfbc
Update win32Window.cpp
|
10 gadi atpakaļ |
Anis
|
3495bd56ca
Update win32Window.cpp
|
10 gadi atpakaļ |
Anis
|
f1fa36fe60
no need SetDisplayDefaults
|
10 gadi atpakaļ |
Anis
|
971a354ebe
forgot void SetDisplayDefaults() to make it compile!
|
10 gadi atpakaļ |
Anis
|
6a89b2ab65
Update win32Window.cpp
|
10 gadi atpakaļ |
Anis
|
2eb1238648
added fullscreen support for opengl (win32)
|
10 gadi atpakaļ |
LuisAntonRebollo
|
fcf7bee64a
Fix x64 problems for WIN64.
|
11 gadi atpakaļ |
LuisAntonRebollo
|
8ed0f508ca
Minimal changes to compile T3D on WIN64.
|
11 gadi atpakaļ |
Areloch
|
2864edf291
Fixed spacing
|
11 gadi atpakaļ |
Areloch
|
c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
|
11 gadi atpakaļ |
cpusci
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
12 gadi atpakaļ |
DavidWyand-GG
|
0d77cdc270
GFX now handles non-default adapters
|
12 gadi atpakaļ |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 gadi atpakaļ |