AzaezelX
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a8b6327091
conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
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5 lat temu |
AzaezelX
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27d6665d21
set volumetric fog to use the standard window-resized trigger for it's update
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5 lat temu |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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9 lat temu |
Anis
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7aeec65a3b
Update win32Window.cpp
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9 lat temu |
Areloch
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a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
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9 lat temu |
Areloch
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6a418d4d7f
Merge pull request #1037 from Lopuska/patch-9
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10 lat temu |
Ben Payne
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7d809a0d28
Fix ill-formed sizeof's
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10 lat temu |
LuisAntonRebollo
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475f218bcd
Modified files for SDL2.
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10 lat temu |
Anis
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1131bdd5ab
Black screen fix
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10 lat temu |
Anis
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72c06401c0
black screen bug fix
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10 lat temu |
Anis
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7a8719dfbc
Update win32Window.cpp
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10 lat temu |
Anis
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3495bd56ca
Update win32Window.cpp
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10 lat temu |
Anis
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f1fa36fe60
no need SetDisplayDefaults
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10 lat temu |
Anis
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971a354ebe
forgot void SetDisplayDefaults() to make it compile!
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10 lat temu |
Anis
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6a89b2ab65
Update win32Window.cpp
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10 lat temu |
Anis
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2eb1238648
added fullscreen support for opengl (win32)
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10 lat temu |
LuisAntonRebollo
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fcf7bee64a
Fix x64 problems for WIN64.
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11 lat temu |
LuisAntonRebollo
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8ed0f508ca
Minimal changes to compile T3D on WIN64.
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11 lat temu |
Areloch
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2864edf291
Fixed spacing
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11 lat temu |
Areloch
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c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
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11 lat temu |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
DavidWyand-GG
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0d77cdc270
GFX now handles non-default adapters
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12 lat temu |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |