AzaezelX
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a8b6327091
conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
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пре 5 година |
AzaezelX
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27d6665d21
set volumetric fog to use the standard window-resized trigger for it's update
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пре 5 година |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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пре 9 година |
Anis
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7aeec65a3b
Update win32Window.cpp
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пре 9 година |
Areloch
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a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
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пре 9 година |
Areloch
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6a418d4d7f
Merge pull request #1037 from Lopuska/patch-9
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пре 10 година |
Ben Payne
|
7d809a0d28
Fix ill-formed sizeof's
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пре 10 година |
LuisAntonRebollo
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475f218bcd
Modified files for SDL2.
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пре 10 година |
Anis
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1131bdd5ab
Black screen fix
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пре 10 година |
Anis
|
72c06401c0
black screen bug fix
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пре 10 година |
Anis
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7a8719dfbc
Update win32Window.cpp
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пре 10 година |
Anis
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3495bd56ca
Update win32Window.cpp
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пре 10 година |
Anis
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f1fa36fe60
no need SetDisplayDefaults
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пре 10 година |
Anis
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971a354ebe
forgot void SetDisplayDefaults() to make it compile!
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пре 10 година |
Anis
|
6a89b2ab65
Update win32Window.cpp
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пре 10 година |
Anis
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2eb1238648
added fullscreen support for opengl (win32)
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пре 10 година |
LuisAntonRebollo
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fcf7bee64a
Fix x64 problems for WIN64.
|
пре 11 година |
LuisAntonRebollo
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8ed0f508ca
Minimal changes to compile T3D on WIN64.
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пре 11 година |
Areloch
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2864edf291
Fixed spacing
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пре 11 година |
Areloch
|
c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
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пре 11 година |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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пре 12 година |
DavidWyand-GG
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0d77cdc270
GFX now handles non-default adapters
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пре 12 година |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |