Commit History

Автор SHA1 Съобщение Дата
  Mario Zechner e7b47f64f3 [cocos2dx] Add physics example преди 1 година
  Mario Zechner 4047f1ba07 Updated license headers. преди 2 години
  Mario Zechner 927fd637f0 [cocos2dx] Rework way meshes are generated to fix crash when attachment sources region from a sequence. Closes #2166. преди 2 години
  Nathan Sweet 96a998b82d Spine Runtimes License Agreement update (September 24, 2021). преди 4 години
  badlogic 87658c7d31 [c][cpp] Spotless formatter преди 4 години
  badlogic b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. преди 5 години
  badlogic bf14723dcc [cocos2dx] Initial cocos2dx v4 support. Need to fix formatting, ensure v3 and v4 work on all supported platforms, unify headers where possible and minimize code duplication. преди 5 години
  badlogic 656b08a32e [cocos2dx] Added IK example, see #1532. Also added SkeletonAnimation::setPreUpdateWorldTransformsListener() and SkeletonAnimation::setPostUpdateWorldTransformsListener(). преди 5 години
  badlogic e89043b1f6 [cpp] Fixes #1444. SpineObject was using the wrong calloc. преди 6 години
  badlogic e9929461f4 [cocos2dx] Added mix-and-match example. See #1375. преди 6 години
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. преди 6 години
  badlogic bb1bdd7046 Merge branch '3.7-beta' into 3.7-beta-cpp преди 6 години
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) преди 6 години
  badlogic f033239b54 [cocos2dx] Fixes tint black. преди 7 години
  badlogic f315f36956 [cocos2dx] Fixed batchers, MSVC projects. преди 7 години
  badlogic 7e68a48189 [cocos2dx] More fixes to two color batching. преди 7 години
  badlogic 878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. преди 7 години
  badlogic eecde9e871 [cocos2d-x] Closes #1075, added SkeletonRenderer:setSlotsRange and SkeletonRenderer::createWithSkeleton. Allows rendering parts of a single skeleton, mixed with other nodes. See SkeletonRendererSeparator.cpp for an example. преди 7 години
  badlogic 676b740269 [c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping. преди 8 години
  NathanSweet c0fdc454a2 Fixed inconsistent newlines. преди 9 години
  badlogic 5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... преди 9 години
  John b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 преди 9 години
  NathanSweet e68c830876 cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1 преди 11 години
  NathanSweet df959cb646 Meshes, FFD and skinning for cocos2d-x. преди 11 години
  NathanSweet 5c6ebf2c63 cocos2d-x updated to 3.1alpha0. преди 11 години
  NathanSweet e2fccf72d6 License update. преди 12 години
  NathanSweet f935a4ede0 License headers. преди 12 години
  NathanSweet d67191d653 Renamed ExampleScene to ExampleLayer. преди 12 години
  NathanSweet ec8509b511 Source formatting, clean up. преди 12 години
  Stefan Nguyen 510849c609 support multiple-resolutions преди 12 години