Историја ревизија

Аутор SHA1 Порука Датум
  Mario Zechner e7b47f64f3 [cocos2dx] Add physics example пре 1 година
  Mario Zechner 4047f1ba07 Updated license headers. пре 2 година
  Mario Zechner 927fd637f0 [cocos2dx] Rework way meshes are generated to fix crash when attachment sources region from a sequence. Closes #2166. пре 2 година
  Nathan Sweet 96a998b82d Spine Runtimes License Agreement update (September 24, 2021). пре 4 година
  badlogic 87658c7d31 [c][cpp] Spotless formatter пре 4 година
  badlogic b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. пре 5 година
  badlogic bf14723dcc [cocos2dx] Initial cocos2dx v4 support. Need to fix formatting, ensure v3 and v4 work on all supported platforms, unify headers where possible and minimize code duplication. пре 5 година
  badlogic 656b08a32e [cocos2dx] Added IK example, see #1532. Also added SkeletonAnimation::setPreUpdateWorldTransformsListener() and SkeletonAnimation::setPostUpdateWorldTransformsListener(). пре 5 година
  badlogic e89043b1f6 [cpp] Fixes #1444. SpineObject was using the wrong calloc. пре 6 година
  badlogic e9929461f4 [cocos2dx] Added mix-and-match example. See #1375. пре 6 година
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. пре 6 година
  badlogic bb1bdd7046 Merge branch '3.7-beta' into 3.7-beta-cpp пре 6 година
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) пре 6 година
  badlogic f033239b54 [cocos2dx] Fixes tint black. пре 7 година
  badlogic f315f36956 [cocos2dx] Fixed batchers, MSVC projects. пре 7 година
  badlogic 7e68a48189 [cocos2dx] More fixes to two color batching. пре 7 година
  badlogic 878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. пре 7 година
  badlogic eecde9e871 [cocos2d-x] Closes #1075, added SkeletonRenderer:setSlotsRange and SkeletonRenderer::createWithSkeleton. Allows rendering parts of a single skeleton, mixed with other nodes. See SkeletonRendererSeparator.cpp for an example. пре 7 година
  badlogic 676b740269 [c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping. пре 8 година
  NathanSweet c0fdc454a2 Fixed inconsistent newlines. пре 9 година
  badlogic 5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... пре 9 година
  John b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 пре 9 година
  NathanSweet e68c830876 cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1 пре 11 година
  NathanSweet df959cb646 Meshes, FFD and skinning for cocos2d-x. пре 11 година
  NathanSweet 5c6ebf2c63 cocos2d-x updated to 3.1alpha0. пре 11 година
  NathanSweet e2fccf72d6 License update. пре 12 година
  NathanSweet f935a4ede0 License headers. пре 12 година
  NathanSweet d67191d653 Renamed ExampleScene to ExampleLayer. пре 12 година
  NathanSweet ec8509b511 Source formatting, clean up. пре 12 година
  Stefan Nguyen 510849c609 support multiple-resolutions пре 12 година