BearishSun 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsAnimation.h 693d2e21ca Animation culling WIP 9 jaren geleden
BsAnimationClip.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 jaren geleden
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 jaren geleden
BsAnimationCurve.h 950b5b52d7 Added a flags field to animation curves 9 jaren geleden
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 jaren geleden
BsAnimationManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsAnimationUtility.h 9eec1ad285 Conversion of euler angle curves to quaternion curves, and vice versa 9 jaren geleden
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 jaren geleden
BsAudioClip.h a774a03552 AnimationClip foundation 9 jaren geleden
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 jaren geleden
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 jaren geleden
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 jaren geleden
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 jaren geleden
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 jaren geleden
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 jaren geleden
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 jaren geleden
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 jaren geleden
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 jaren geleden
BsCAudioSource.h 584feaa51c Added play on start for audio sources 9 jaren geleden
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 jaren geleden
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 jaren geleden
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 jaren geleden
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 jaren geleden
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 jaren geleden
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 jaren geleden
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 jaren geleden
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 jaren geleden
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 jaren geleden
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 jaren geleden
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCRigidbody.h f92ea8ea21 Removed unused Physics code 9 jaren geleden
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 jaren geleden
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 jaren geleden
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 jaren geleden
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 jaren geleden
BsCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation 10 jaren geleden
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 jaren geleden
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified 9 jaren geleden
BsComponent.h 10e057da7b Prefab fixes: 9 jaren geleden
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 jaren geleden
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 jaren geleden
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 jaren geleden
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsCorePrerequisites.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsCoreRenderer.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 jaren geleden
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 jaren geleden
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 jaren geleden
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 jaren geleden
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 jaren geleden
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 jaren geleden
BsDrawOps.h 91df70cddf More work on manuals 10 jaren geleden
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsFJoint.h 916f246010 Joint fixes: 9 jaren geleden
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 jaren geleden
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 jaren geleden
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 jaren geleden
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 jaren geleden
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 jaren geleden
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 jaren geleden
BsGpuParam.h 8a5d6db814 Material refactor - Things working again 9 jaren geleden
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 jaren geleden
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 jaren geleden
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist 9 jaren geleden
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 jaren geleden
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 jaren geleden
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 jaren geleden
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 jaren geleden
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 jaren geleden
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements 10 jaren geleden
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 jaren geleden
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 jaren geleden
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsJoint.h fc4cb1eb60 Add missing include for FLT_MAX 9 jaren geleden
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 jaren geleden
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 jaren geleden
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 jaren geleden
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 jaren geleden
BsMesh.h cde0fbf269 Fixing documentation errors 9 jaren geleden
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation 10 jaren geleden
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 jaren geleden
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 jaren geleden
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 jaren geleden
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 jaren geleden
BsMeshManager.h cde0fbf269 Fixing documentation errors 9 jaren geleden
BsMeshRTTI.h 49e269480e Added import for mesh skeleton 9 jaren geleden
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 jaren geleden
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 jaren geleden
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 jaren geleden
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 jaren geleden
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 jaren geleden
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 jaren geleden
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 jaren geleden
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 jaren geleden
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 jaren geleden
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 jaren geleden
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 jaren geleden
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 jaren geleden
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 jaren geleden
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 jaren geleden
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 jaren geleden
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 jaren geleden
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 jaren geleden
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 jaren geleden
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 jaren geleden
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 jaren geleden
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 jaren geleden
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 jaren geleden
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 jaren geleden
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 jaren geleden
BsResources.h 584feaa51c Added play on start for audio sources 9 jaren geleden
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 jaren geleden
BsSamplerState.h 58d28d8ffb Fix missing include 9 jaren geleden
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 jaren geleden
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 jaren geleden
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 jaren geleden
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques 9 jaren geleden
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 jaren geleden
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 jaren geleden
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 jaren geleden
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsSkeleton.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 jaren geleden
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 jaren geleden
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 jaren geleden
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 jaren geleden
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 jaren geleden
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 jaren geleden
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 jaren geleden
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 jaren geleden
BsTexture.h aa06514ff9 Added support for texture arrays 9 jaren geleden
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 jaren geleden
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 jaren geleden
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 jaren geleden
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 jaren geleden
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 jaren geleden
BsVertexDataDesc.h eb5d33c976 Post processing: 9 jaren geleden
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 jaren geleden
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 jaren geleden
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 jaren geleden
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 jaren geleden
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 jaren geleden