Michael Herzog
|
b4dfdf8e16
Node: Add `DotScreenNode` and `RGBShiftNode`. (#28755)
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1 年之前 |
Christian Helgeson
|
d2c12dfe2d
Examples: WebGPU WGSL/TSL Node Interoperability (#28379)
|
1 年之前 |
aardgoose
|
2f335437df
WebGPURenderer: RectAreaLight support (#28580)
|
1 年之前 |
Michael Herzog
|
27acd3126b
E2E: More clean up. (#28537)
|
1 年之前 |
Michael Herzog
|
4962675fa4
Examples: Update E2E screenshots. (#28535)
|
1 年之前 |
Renaud Rohlinger
|
82b78e710c
WebGPURenderer: RenderBundle (#28347)
|
1 年之前 |
Michael Herzog
|
097d95940f
E2E: Adding `webgpu_texturegrad` to exception list. (#28385)
|
1 年之前 |
aardgoose
|
d7d82edbc9
WebGPURenderer: update viewport node on RENDER (#28370)
|
1 年之前 |
Michael Herzog
|
fc2b4a476b
CI: Next try fixing E2E. (#28323)
|
1 年之前 |
aardgoose
|
32d19ebeef
Nodes: implement displacement map for materials (#28246)
|
1 年之前 |
林炳权
|
bf267925f7
Examples: Rename webgl_postprocessing_crossfade to webgl_postprocessing_transition (#28207)
|
1 年之前 |
sunag
|
c5dcab60cb
NodeMaterial: Remove `WebGLNodeBuilder` (#28167)
|
1 年之前 |
mrdoob
|
01ee1a73c0
Added Jolt physics example (#28023)
|
1 年之前 |
Renaud Rohlinger
|
7059b85ca3
WebGPURenderer: Support BatchMesh (#27937)
|
1 年之前 |
Renaud Rohlinger
|
b0a6ea1271
WebGPURenderer: InstancedMesh Supports Instance Color and Morph Target (#27928)
|
1 年之前 |
aardgoose
|
158d8a10d4
WebGPURenderer: Support clipping (#27691)
|
1 年之前 |
Renaud Rohlinger
|
a2bf250301
WebGPURenderer: `StorageBufferNode` Support reading external elements in the WebGL Backend (#27661)
|
1 年之前 |
Renaud Rohlinger
|
ce36e0d140
WebGPURenderer: Add Anisotropy Support & Resolve Scissor Issues in WebGL Backend (#27609)
|
1 年之前 |
sunag
|
13a5874eab
WebGPURenderer: Custom fog example, TriNoise3D and fixes (#27599)
|
1 年之前 |
aardgoose
|
9fb80cf753
WebGPURenderer: partial compute() shader support for WebGL backend (#27367)
|
1 年之前 |
Renaud Rohlinger
|
dc9f4c3d78
WebGPURenderer: Remove from Puppeteer exceptionList some examples (#27514)
|
1 年之前 |
aardgoose
|
7a12ec3c1d
WebGPURenderer: Support WebGLCubeRenderTarget (#27071)
|
1 年之前 |
Renaud Rohlinger
|
aeb40de385
WebGPURenderer: MSAA, Postprocessing and Wireframe support in the WebGL Backend (#27473)
|
1 年之前 |
sunag
|
4c06951eaf
puppeteer: add `webgpu_postprocessing_afterimage`
|
1 年之前 |
sunag
|
830fd3fe29
WebGPURenderer: Ignore webgpu_backdrop_water from E2E tests (#27452)
|
1 年之前 |
sunag
|
74ca7d86a7
WebGPURenderer: Compute Snow Example (#27400)
|
1 年之前 |
sunag
|
73fafde8d0
WebGPURenderer: Backdrop Water Example (#27397)
|
1 年之前 |
sunag
|
3d65226309
WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369)
|
1 年之前 |
sunag
|
2d38c5dbf0
WebGPURenderer: MaterialX (#27294)
|
1 年之前 |
sunag
|
549a2e347d
WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243)
|
1 年之前 |